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Undersea Adventures: Comments, Concerns, & Concepts
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<blockquote data-quote="Aeolius" data-source="post: 5240706" data-attributes="member: 2072"><p>(Again this is cross-posted at EN World, wizards.com, Giants in the Playground, Pen and Paper Games, RPG.net., PhoenixLore, and Canonfire)</p><p></p><p>Apathy.</p><p></p><p>I suppose that’s what it boils down to. In a few weeks, this thread might be 6 or 7 pages back; buried beyond discovery, save for those searching for keywords. So, how do we prevent that? How do we keep a topical and current thread available, for those of us interested in either creating underwater encounters, running undersea games, devising an entire milieu in the realm of liquid space, or all of the above?</p><p></p><p>Some time ago, I started underwater-themed groups at <a href="http://www.enworld.org/forum/group.php?groupid=57" target="_blank">EN World</a> and <a href="http://community.wizards.com/underwater" target="_blank">wizards.com</a> , both entitled “Under the Sea”. Click on the links, to explore them. Yes, they seem to have fallen victim to apathy. </p><p></p><p>So, what would be the best course of action? Should I establish a message-board on a different site altogether, to prevent playing favorites with more established boards? Do we set up a Facebook group (alas, that requires using “real” names) or a Google Wave? Do we set up a weekly chat via IRC or mibbit? How about a merfolk Sim on Second Life? As an experiment, I set up an iWeb domain for my current game. Should I bite the bullet and work on one with Dreamweaver, for future endeavors? I’m open to a weekly offline chat, of course, though I cannot assume everyone is within driving distance of Greensboro, NC.</p><p></p><p>I have been running undersea D&D games since 1998. I have a passion for the sea. I keep saltwater aquariums as a hobby. This isn’t simply about my desire to find a new batch of players. I do not wish to see this topic get forgotten, buried, and die.</p><p></p><p>Yes, I always have my list of music, websites, books, and DVDs that I recommend, for inspirational purposes. How do we take it a step further? Mind you, some of my players seem to have technological barriers to the likes of MapTools, Second Life, and other CPU and Bandwidth-intensive activities. I would like the means to keep an open dialog, 24/7, for whatever subaqueous thoughts tickle our fancies. How shall we accomplish this?</p></blockquote><p></p>
[QUOTE="Aeolius, post: 5240706, member: 2072"] (Again this is cross-posted at EN World, wizards.com, Giants in the Playground, Pen and Paper Games, RPG.net., PhoenixLore, and Canonfire) Apathy. I suppose that’s what it boils down to. In a few weeks, this thread might be 6 or 7 pages back; buried beyond discovery, save for those searching for keywords. So, how do we prevent that? How do we keep a topical and current thread available, for those of us interested in either creating underwater encounters, running undersea games, devising an entire milieu in the realm of liquid space, or all of the above? Some time ago, I started underwater-themed groups at [URL="http://www.enworld.org/forum/group.php?groupid=57"]EN World[/URL] and [URL="http://community.wizards.com/underwater"]wizards.com[/URL] , both entitled “Under the Sea”. Click on the links, to explore them. Yes, they seem to have fallen victim to apathy. So, what would be the best course of action? Should I establish a message-board on a different site altogether, to prevent playing favorites with more established boards? Do we set up a Facebook group (alas, that requires using “real” names) or a Google Wave? Do we set up a weekly chat via IRC or mibbit? How about a merfolk Sim on Second Life? As an experiment, I set up an iWeb domain for my current game. Should I bite the bullet and work on one with Dreamweaver, for future endeavors? I’m open to a weekly offline chat, of course, though I cannot assume everyone is within driving distance of Greensboro, NC. I have been running undersea D&D games since 1998. I have a passion for the sea. I keep saltwater aquariums as a hobby. This isn’t simply about my desire to find a new batch of players. I do not wish to see this topic get forgotten, buried, and die. Yes, I always have my list of music, websites, books, and DVDs that I recommend, for inspirational purposes. How do we take it a step further? Mind you, some of my players seem to have technological barriers to the likes of MapTools, Second Life, and other CPU and Bandwidth-intensive activities. I would like the means to keep an open dialog, 24/7, for whatever subaqueous thoughts tickle our fancies. How shall we accomplish this? [/QUOTE]
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