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Undersea Adventures: Comments, Concerns, & Concepts
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<blockquote data-quote="Noumenon" data-source="post: 5244785" data-attributes="member: 70102"><p>I agree with knightofround, mostly -- I might like running Castle Whiterock for people, but I don't need there to always be a thread about Castle Whiterock on the front page. I can still play it without there being one. </p><p></p><p>Now, let's say I want to generate stuff about Castle Whiterock in a never-ending stream of custom tokens, illustrations of each room, dialogue suggestions for each room, but nobody is interested or asking for it, and everybody I know has already played through it. And even on the Goodman Games forums no one wants to talk about it. Well... I could run Castle Whiterock at conventions, hoping 5 of the 200 people who look through the event list want to try it. I could look for people who are making new things that are similar to Castle Whiterock, and apply my efforts to those instead. But I guess ultimately it would become like having a huge affinity for <em>Buffy: the Vampire Slayer</em>. You can keep producing fanfic and doing a watch-n-post thread on the old forum every year, but eventually everyone is going to move on to a new fandom and you're producing for nobody. </p><p></p><p>I guess you just gotta move on too; maybe instead of D&D underwater adventures, you try making an underwater mod for Civilization 5 or Elemental, or see if anyone wants to play an RPG version of Bioshock with its underwater city.</p></blockquote><p></p>
[QUOTE="Noumenon, post: 5244785, member: 70102"] I agree with knightofround, mostly -- I might like running Castle Whiterock for people, but I don't need there to always be a thread about Castle Whiterock on the front page. I can still play it without there being one. Now, let's say I want to generate stuff about Castle Whiterock in a never-ending stream of custom tokens, illustrations of each room, dialogue suggestions for each room, but nobody is interested or asking for it, and everybody I know has already played through it. And even on the Goodman Games forums no one wants to talk about it. Well... I could run Castle Whiterock at conventions, hoping 5 of the 200 people who look through the event list want to try it. I could look for people who are making new things that are similar to Castle Whiterock, and apply my efforts to those instead. But I guess ultimately it would become like having a huge affinity for [i]Buffy: the Vampire Slayer[/i]. You can keep producing fanfic and doing a watch-n-post thread on the old forum every year, but eventually everyone is going to move on to a new fandom and you're producing for nobody. I guess you just gotta move on too; maybe instead of D&D underwater adventures, you try making an underwater mod for Civilization 5 or Elemental, or see if anyone wants to play an RPG version of Bioshock with its underwater city. [/QUOTE]
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