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Undersea Adventures: Comments, Concerns, & Concepts
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<blockquote data-quote="Benthicus" data-source="post: 5509187" data-attributes="member: 100281"><p>That is awesome! It's great how you can maintain a mythic feel with your campaign and still work in some crazy marine biology. I've actually been trying to outline different campaigns that take place in my own world. I've been approaching it Paizo style by making them each six-part adventure paths that take place in a different region.</p><p></p><p>My first story idea centers around the return of an ancient sea hag (thank you for the inspiration Aeolius) who has managed to change her body into a bloom of poisonous algae that spreads all over the Northern ocean. The heroes have to find a way to stop the spread of the algae (and the diseases that come along with it), cure those affected by it, and figure out how to permanently kill this vicious hag.</p><p></p><p>And while I'm on this subject, wouldn't it be totally sweet if Paizo released an aquatic adventure path? I don't think this would ever happen, but who knows? Underwater adventuring is on the rise thanks to Cerulean Seas, and Pathfinder has already covered a lot of ground with their setting, why not dive below the waves? I think there's lots of good material to work with already, the Aboleth and their underground ocean, the Gillmen, the Sodden Lands and the mysterious Eye of Abendego. At the very least, I think a sea-faring adventure path could happen one day.</p></blockquote><p></p>
[QUOTE="Benthicus, post: 5509187, member: 100281"] That is awesome! It's great how you can maintain a mythic feel with your campaign and still work in some crazy marine biology. I've actually been trying to outline different campaigns that take place in my own world. I've been approaching it Paizo style by making them each six-part adventure paths that take place in a different region. My first story idea centers around the return of an ancient sea hag (thank you for the inspiration Aeolius) who has managed to change her body into a bloom of poisonous algae that spreads all over the Northern ocean. The heroes have to find a way to stop the spread of the algae (and the diseases that come along with it), cure those affected by it, and figure out how to permanently kill this vicious hag. And while I'm on this subject, wouldn't it be totally sweet if Paizo released an aquatic adventure path? I don't think this would ever happen, but who knows? Underwater adventuring is on the rise thanks to Cerulean Seas, and Pathfinder has already covered a lot of ground with their setting, why not dive below the waves? I think there's lots of good material to work with already, the Aboleth and their underground ocean, the Gillmen, the Sodden Lands and the mysterious Eye of Abendego. At the very least, I think a sea-faring adventure path could happen one day. [/QUOTE]
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