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<blockquote data-quote="Aeolius" data-source="post: 1773979" data-attributes="member: 2072"><p>Apologies for the delay. Chapter 118 will be posted this evening, returning BPAA to active play.</p><p></p><p> The scene will be set in the northeastern region of the Pinnacles of Azor'alq, upon a sunken fragment of the isle of Almat now known as Hagstone, so named for the large chasm which spans its center. The region is home to an assemblage of sea elves, locathah, and merfolk who protect the lair of the Wyrding Witch, an elemental water weird sybil. The party was heading there, to find the Talisman of Al'Akbar, reportedly held by the water weird, when they encountered a region of tainted evil where a sea hag lich became a demi-lich and a slain sea hag returned to life as a blood magus. </p><p></p><p> Spoilers on...my current players be warned... [SPOILER] The party has been restored to life, after three years separated from their souls. The creation of the tainted waters filled the PCs with evil. Their benefactor, a spectral hag, used a variation on a spell, incinerating their bodies while trapping their souls in gems. A cult following of sorts has developed, around the "Children of the Hag Queen", a.k.a. existing party members, whose likenesses are presented as statues. [/SPOILER] </p><p></p><p></p><p></p><p> At this point, we have just been throwing general character concepts around. An aquatic PC topic over in the Rogue's Gallery is a darned good idea, though. An awakened psionic octopus is a feasible option, though perhaps not a blue-ring, as they are extremely poisonous.</p></blockquote><p></p>
[QUOTE="Aeolius, post: 1773979, member: 2072"] Apologies for the delay. Chapter 118 will be posted this evening, returning BPAA to active play. The scene will be set in the northeastern region of the Pinnacles of Azor'alq, upon a sunken fragment of the isle of Almat now known as Hagstone, so named for the large chasm which spans its center. The region is home to an assemblage of sea elves, locathah, and merfolk who protect the lair of the Wyrding Witch, an elemental water weird sybil. The party was heading there, to find the Talisman of Al'Akbar, reportedly held by the water weird, when they encountered a region of tainted evil where a sea hag lich became a demi-lich and a slain sea hag returned to life as a blood magus. Spoilers on...my current players be warned... [SPOILER] The party has been restored to life, after three years separated from their souls. The creation of the tainted waters filled the PCs with evil. Their benefactor, a spectral hag, used a variation on a spell, incinerating their bodies while trapping their souls in gems. A cult following of sorts has developed, around the "Children of the Hag Queen", a.k.a. existing party members, whose likenesses are presented as statues. [/SPOILER] At this point, we have just been throwing general character concepts around. An aquatic PC topic over in the Rogue's Gallery is a darned good idea, though. An awakened psionic octopus is a feasible option, though perhaps not a blue-ring, as they are extremely poisonous. [/QUOTE]
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