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Undersized Performance from Gargantuan Monsters?
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<blockquote data-quote="pukunui" data-source="post: 9605655" data-attributes="member: 54629"><p>Hmm. According to the 2024 PHB, galleys and warships have the highest damage threshold (20), so the dragon turtle's average bite damage of 23 is enough to overcome that threshold. However, both ships have so many hit points that it would definitely take the dragon turtle multiple bites to be able to snap them like twigs. As you say, even a rowboat with 50 hp will require at minimum two bites!</p><p></p><p>I'm also not sure if vehicles count as objects for the purposes of breaking them into smaller sections, but that would certainly make it easier for the dragon turtle to break up ships more quickly!</p><p></p><p>Maybe the dragon turtle just needs a Siege Monster trait specific to ships. (I can't see dragon turtles bothering to attack castles and such directly anyway - unless they're under water. So maybe it should just get the Siege Monster trait full stop. Same with the roc.)</p></blockquote><p></p>
[QUOTE="pukunui, post: 9605655, member: 54629"] Hmm. According to the 2024 PHB, galleys and warships have the highest damage threshold (20), so the dragon turtle's average bite damage of 23 is enough to overcome that threshold. However, both ships have so many hit points that it would definitely take the dragon turtle multiple bites to be able to snap them like twigs. As you say, even a rowboat with 50 hp will require at minimum two bites! I'm also not sure if vehicles count as objects for the purposes of breaking them into smaller sections, but that would certainly make it easier for the dragon turtle to break up ships more quickly! Maybe the dragon turtle just needs a Siege Monster trait specific to ships. (I can't see dragon turtles bothering to attack castles and such directly anyway - unless they're under water. So maybe it should just get the Siege Monster trait full stop. Same with the roc.) [/QUOTE]
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Undersized Performance from Gargantuan Monsters?
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