Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Understanding Alignment
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Man in the Funny Hat" data-source="post: 4939597" data-attributes="member: 32740"><p>I, and those I've gamed with, have never had a significant problem with alignments though I could always see how others did because they have never been properly explained and positioned to be used for what they really are best at doing.</p><p> </p><p>Biggest reason we never had issues was perhaps even because it WAS so poorly defined. When first introduced it really had no reason to be there - it was just an idea that was deemed cool enough to adapt from fiction and really served very little function. In AD&D it was expanded and refined a bit. As we played it we DID try to keep close to the alignment RAW but found that doing THAT was what really created what problems we had with it. When we treated it casually and more as a descriptor it was useful - when we treated it formally and as a dictator of "You must do this/you must NOT do that," it caused people to butt heads over strict interpretations and pointlessly Draconic enforcement. Eventually, we treated it much as 3E treated it - but only by unspoken, informal agreement based on past experiences with it.</p><p> </p><p>3rd edition did formally reduce it to a "descriptor", but still failed to properly explain why it was USEFUL description, and how that description was best applied. Alignment is first and foremost ROLEPLAYING advice, but it is still given certain in-game restrictions and effects. 4E's reduction of choices is, IMO, pointless. It neither improves nor detracts from how I still see and use alignment, so naturally I still use the iconic AD&D trappings.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 4939597, member: 32740"] I, and those I've gamed with, have never had a significant problem with alignments though I could always see how others did because they have never been properly explained and positioned to be used for what they really are best at doing. Biggest reason we never had issues was perhaps even because it WAS so poorly defined. When first introduced it really had no reason to be there - it was just an idea that was deemed cool enough to adapt from fiction and really served very little function. In AD&D it was expanded and refined a bit. As we played it we DID try to keep close to the alignment RAW but found that doing THAT was what really created what problems we had with it. When we treated it casually and more as a descriptor it was useful - when we treated it formally and as a dictator of "You must do this/you must NOT do that," it caused people to butt heads over strict interpretations and pointlessly Draconic enforcement. Eventually, we treated it much as 3E treated it - but only by unspoken, informal agreement based on past experiences with it. 3rd edition did formally reduce it to a "descriptor", but still failed to properly explain why it was USEFUL description, and how that description was best applied. Alignment is first and foremost ROLEPLAYING advice, but it is still given certain in-game restrictions and effects. 4E's reduction of choices is, IMO, pointless. It neither improves nor detracts from how I still see and use alignment, so naturally I still use the iconic AD&D trappings. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Understanding Alignment
Top