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Understanding Alignment
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<blockquote data-quote="ProfessorCirno" data-source="post: 4941777" data-attributes="member: 65637"><p>I'm sorry, the two aren't even comparable. Ozymandius slaughtered countless innocent people for the sake of his pride more then any desire to help mankind.</p><p></p><p>[qoute]What if, and I think this would be more common, the DM is unsure of what to do, and tries to rely on the alignment system to guide him? What should he do when the paladin kills the corrupt official? If nothing, when _should_ the DM force the paladin to fall? If it's the DM's call always anyway, what's the point of the alignment system?</p></blockquote><p></p><p>Look, this problem exists outside of the alignment problem. If you have a DM who never talks to his players, you're going to have a crappy game, alignment involved or not.</p><p></p><p></p><p></p><p>In which case I'd have an in game note made to tell the paladin he could've held back.</p><p></p><p>Paladins should not simply fall because of one small mistake. If they do something adamantly evil such as killing an innocent person purposefully, then yes, down the stairs they go. But this wasn't such a case.</p><p></p><p>RE: Detect Evil:</p><p></p><p>This is, again, a player problem. Why is alignment at fault when the player shouts "DETECT EVIL!" at everyone they meet, but it's not the skill system's fault when the player shouts "SENSE MOTIVE" at everyone just the same?</p><p>[/QUOTE]</p>
[QUOTE="ProfessorCirno, post: 4941777, member: 65637"] I'm sorry, the two aren't even comparable. Ozymandius slaughtered countless innocent people for the sake of his pride more then any desire to help mankind. [qoute]What if, and I think this would be more common, the DM is unsure of what to do, and tries to rely on the alignment system to guide him? What should he do when the paladin kills the corrupt official? If nothing, when _should_ the DM force the paladin to fall? If it's the DM's call always anyway, what's the point of the alignment system?[/quote] Look, this problem exists outside of the alignment problem. If you have a DM who never talks to his players, you're going to have a crappy game, alignment involved or not. In which case I'd have an in game note made to tell the paladin he could've held back. Paladins should not simply fall because of one small mistake. If they do something adamantly evil such as killing an innocent person purposefully, then yes, down the stairs they go. But this wasn't such a case. RE: Detect Evil: This is, again, a player problem. Why is alignment at fault when the player shouts "DETECT EVIL!" at everyone they meet, but it's not the skill system's fault when the player shouts "SENSE MOTIVE" at everyone just the same? [/QUOTE]
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