Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Understanding Alignment
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ProfessorCirno" data-source="post: 4942767" data-attributes="member: 65637"><p>Regarding paladins in history:</p><p></p><p>It's important to note one of the major differences in D&D as opposed to real life, is that in D&D there are very much big E Evil religions, <em>unabashedly</em> evil ones involved in necromancy and the servitude of literal existing Evil gods.</p><p></p><p>While in real life it gets a bit, urm, <em>touchy</em> to talk about people going on a righteous crusade against the heretics/infidels/pagans/what have you, in D&D, those cultists are literally doing the whim of a malevolent and existing force of anti-good. As such, it's important to transfer those D&D-isms in when you want to talk about such figures.</p><p></p><p>One paladin-trope I've used that I REALLY love that involves historical tales calls back to Saint George, and uses the idea of Good and Evil being actual forces. A great evil - maybe a rampaging horde of orcs, or a great number of demons, or maybe a classic evil dragon - is approaching the town, and the players are outclassed. Instead of running away, I give a hint to the cleric or paladin of the group: convert the people. As more and more citizens of the town/city turn good, the literal power of Good swells, the enemy is weakened, the players are empowered, and they defeat the enemy that previously outclassed them. The party has stories of their heroism written down, and maybe a holy blessing visits the town, much like the spring waters that cure disease in the story itself.</p><p></p><p>Stuff like that is exactly why I love the alignments as powers view.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 4942767, member: 65637"] Regarding paladins in history: It's important to note one of the major differences in D&D as opposed to real life, is that in D&D there are very much big E Evil religions, [I]unabashedly[/I] evil ones involved in necromancy and the servitude of literal existing Evil gods. While in real life it gets a bit, urm, [I]touchy[/I] to talk about people going on a righteous crusade against the heretics/infidels/pagans/what have you, in D&D, those cultists are literally doing the whim of a malevolent and existing force of anti-good. As such, it's important to transfer those D&D-isms in when you want to talk about such figures. One paladin-trope I've used that I REALLY love that involves historical tales calls back to Saint George, and uses the idea of Good and Evil being actual forces. A great evil - maybe a rampaging horde of orcs, or a great number of demons, or maybe a classic evil dragon - is approaching the town, and the players are outclassed. Instead of running away, I give a hint to the cleric or paladin of the group: convert the people. As more and more citizens of the town/city turn good, the literal power of Good swells, the enemy is weakened, the players are empowered, and they defeat the enemy that previously outclassed them. The party has stories of their heroism written down, and maybe a holy blessing visits the town, much like the spring waters that cure disease in the story itself. Stuff like that is exactly why I love the alignments as powers view. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Understanding Alignment
Top