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General Tabletop Discussion
*TTRPGs General
Understanding Alignment
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<blockquote data-quote="MrGrenadine" data-source="post: 4951039" data-attributes="member: 62619"><p>There's absolutely nothing in the alignment system that prevents the characters from doing what you describe. Further, there's nothing in the system that says two Good groups cannot be in conflict, or two Evil groups. It isn't like you get a team jersey and pick a side and have to conform to that team's dogma, (within reason of course).</p><p></p><p>In fact, a character of any alignment or no alignment, given the situation of a conflict between two groups with legitimate grievances, would probably approach the situation in exactly the same way--gather as much information as possible, and then make the decision that sits best with him or her--which may include doing nothing at all, or aiding both groups.</p><p></p><p>Have you seen the movie Yojimbo? Its a great example of the situation you describe, with all the nuances I think you'd appreciate--and yet the story and its characters could exist comfortably in a world that included the nine alignments.</p><p></p><p></p><p></p><p>Thats just bad RP, and certainly doesn't reflect my experience with using alignment or prove that the system is faulty. Bad RP happens in games without alignment structures as well.</p></blockquote><p></p>
[QUOTE="MrGrenadine, post: 4951039, member: 62619"] There's absolutely nothing in the alignment system that prevents the characters from doing what you describe. Further, there's nothing in the system that says two Good groups cannot be in conflict, or two Evil groups. It isn't like you get a team jersey and pick a side and have to conform to that team's dogma, (within reason of course). In fact, a character of any alignment or no alignment, given the situation of a conflict between two groups with legitimate grievances, would probably approach the situation in exactly the same way--gather as much information as possible, and then make the decision that sits best with him or her--which may include doing nothing at all, or aiding both groups. Have you seen the movie Yojimbo? Its a great example of the situation you describe, with all the nuances I think you'd appreciate--and yet the story and its characters could exist comfortably in a world that included the nine alignments. Thats just bad RP, and certainly doesn't reflect my experience with using alignment or prove that the system is faulty. Bad RP happens in games without alignment structures as well. [/QUOTE]
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