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General Tabletop Discussion
*TTRPGs General
Understanding Alignments?
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<blockquote data-quote="Edgewood" data-source="post: 2055711" data-attributes="member: 20132"><p>Alignments are D&D's way of classifying character types. I find it actually amusing that they apply a rule and classification to something that is "chaotic" when chaos is just that....it's chaos. It was already mentioned that the flaw goes hand in hand with both the rules, and the players impressing their own morale compass on the characters they play, and I agree. </p><p></p><p>I have a player in my group who, no matter how many different characters he creates with differing alignments, they're played pretty much all the same. I rarely mention to someone, "...uh, you're straying a bit from your character's alignment..." because in the day to day activities of their character, it's not needed.</p><p></p><p>Two alignments that should not be available to players are Neutral and Lawful Good. They demand a character to act in a fashion very alien to our own attitudes and I have never, in the 20 years I have been DMing, seen a player properly roleplay a Lawful Good or purely Neutral PC. I normally relegate these alignments to NPCs.</p><p></p><p>What's the fix? I normally utilize Warhammer Fantasy RolePlaying Game's list of alignments as they are somewhat more reflective of a true social structure. Neutral characters are just like most people. Living their lives day by day, just trying to get by, without wishing harm on themsleves, and abhorr unnecessary violence on others, but generally take on a "take care of yourself first" kind of attitude.</p><p></p><p>I find the easiest alignments to play are LN, NG, CG, and LE. The others can be a bit more challenging with the exception of N and LG which are just too out their to be played properly IMO.</p></blockquote><p></p>
[QUOTE="Edgewood, post: 2055711, member: 20132"] Alignments are D&D's way of classifying character types. I find it actually amusing that they apply a rule and classification to something that is "chaotic" when chaos is just that....it's chaos. It was already mentioned that the flaw goes hand in hand with both the rules, and the players impressing their own morale compass on the characters they play, and I agree. I have a player in my group who, no matter how many different characters he creates with differing alignments, they're played pretty much all the same. I rarely mention to someone, "...uh, you're straying a bit from your character's alignment..." because in the day to day activities of their character, it's not needed. Two alignments that should not be available to players are Neutral and Lawful Good. They demand a character to act in a fashion very alien to our own attitudes and I have never, in the 20 years I have been DMing, seen a player properly roleplay a Lawful Good or purely Neutral PC. I normally relegate these alignments to NPCs. What's the fix? I normally utilize Warhammer Fantasy RolePlaying Game's list of alignments as they are somewhat more reflective of a true social structure. Neutral characters are just like most people. Living their lives day by day, just trying to get by, without wishing harm on themsleves, and abhorr unnecessary violence on others, but generally take on a "take care of yourself first" kind of attitude. I find the easiest alignments to play are LN, NG, CG, and LE. The others can be a bit more challenging with the exception of N and LG which are just too out their to be played properly IMO. [/QUOTE]
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