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Understanding Charge
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<blockquote data-quote="Switchback" data-source="post: 4803345" data-attributes="member: 69793"><p>Charge does not have any special additional rules listed about these things, but as a charge is a attack you have to be able to target the creature to attack (and charge) it. Which you can't do if you can't see it, don't know its there, or don't have line of effect. </p><p></p><p>If for instance the DM has just laid out a map with two hallways in a 'L' shape, you could not just charge around the corner because he laid some Orcs in the adjacent hall that your characters don't know are there. You could of course, move to the corner, see them, then charge.</p><p></p><p>Similarly if you were following a creature and he went into a pitch black room, you wouldn't be able to charge them directly. </p><p></p><p>Though you could use the "Targeting what you can't see" rules to blindly charge into the room and pick a square that you hope the creature is in to attack. There would be a good chance you end up wasting your turn though. I would expect the DM to make you pick a square as well where you would end up making your attack against, and not letting you have an entire row of squares to hope that the creature is somewhere along. </p><p></p><p>RAW would suggest you still must pick a square as well. Nor does it seem realistic that your character could bump into something in the dark running full speed and be ready to attack at any point along that path.</p><p></p><p>This is assuming you have failed your checks to determine its location or exact square.</p></blockquote><p></p>
[QUOTE="Switchback, post: 4803345, member: 69793"] Charge does not have any special additional rules listed about these things, but as a charge is a attack you have to be able to target the creature to attack (and charge) it. Which you can't do if you can't see it, don't know its there, or don't have line of effect. If for instance the DM has just laid out a map with two hallways in a 'L' shape, you could not just charge around the corner because he laid some Orcs in the adjacent hall that your characters don't know are there. You could of course, move to the corner, see them, then charge. Similarly if you were following a creature and he went into a pitch black room, you wouldn't be able to charge them directly. Though you could use the "Targeting what you can't see" rules to blindly charge into the room and pick a square that you hope the creature is in to attack. There would be a good chance you end up wasting your turn though. I would expect the DM to make you pick a square as well where you would end up making your attack against, and not letting you have an entire row of squares to hope that the creature is somewhere along. RAW would suggest you still must pick a square as well. Nor does it seem realistic that your character could bump into something in the dark running full speed and be ready to attack at any point along that path. This is assuming you have failed your checks to determine its location or exact square. [/QUOTE]
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