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Understanding Charge
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<blockquote data-quote="Switchback" data-source="post: 4804899" data-attributes="member: 69793"><p>Clearly there was a misunderstanding with my example. If the PC's were in combat, or *right behind* the creature and could get up to the doorway in 6 seconds or less, then your answer is fine.</p><p></p><p>But that is not what I was attempting to convey. Which was rather a non-combat situation in which the character are a ways back trying not to be seen. If it takes them 2 to 4 rounds to reach that room, there is no reason and no way the should know where or what that creature is doing in there in those intervening rounds. </p><p></p><p>If the characters decide to just stop and make camp for the night in the hall, they obviously don't keep knowing a creature's location who has gone out of LoS.</p><p></p><p>Once they get up to that doorway though then the creature can make its stealth check. Or maybe, if it didn't know it was being followed (say it just went to sleep), then it isn't even trying to hide. But that still wouldn't mean the PC's can see in the dark. They have to have a means to target something there (even if they can't see it), unless they are shooting indiscriminate area attacks. At that point, if they couldn't light the room, they would have to use the "targeting what you can't see" rules to pick a square, which would entail rolling a stealth check again for the creature vs their passive perception to determine its direction and so on with the normal process.</p></blockquote><p></p>
[QUOTE="Switchback, post: 4804899, member: 69793"] Clearly there was a misunderstanding with my example. If the PC's were in combat, or *right behind* the creature and could get up to the doorway in 6 seconds or less, then your answer is fine. But that is not what I was attempting to convey. Which was rather a non-combat situation in which the character are a ways back trying not to be seen. If it takes them 2 to 4 rounds to reach that room, there is no reason and no way the should know where or what that creature is doing in there in those intervening rounds. If the characters decide to just stop and make camp for the night in the hall, they obviously don't keep knowing a creature's location who has gone out of LoS. Once they get up to that doorway though then the creature can make its stealth check. Or maybe, if it didn't know it was being followed (say it just went to sleep), then it isn't even trying to hide. But that still wouldn't mean the PC's can see in the dark. They have to have a means to target something there (even if they can't see it), unless they are shooting indiscriminate area attacks. At that point, if they couldn't light the room, they would have to use the "targeting what you can't see" rules to pick a square, which would entail rolling a stealth check again for the creature vs their passive perception to determine its direction and so on with the normal process. [/QUOTE]
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