Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
understanding skill challenges
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="deathdonut" data-source="post: 4177959" data-attributes="member: 62072"><p>As far as I've read, the purpose of skill challenges is to give structure to otherwise structureless non-combat interactions. Consequently, I plan on simply declaring them if my pc's ever seem at a loss to come up with a specific course of action. </p><p></p><p>Other than that, designate a skill challenge whenever players have to face a multiple unknowns or problems simultaneously. If a single roll or skill would suffice, let it do so. If the players face something that they are having trouble conceptualizing or sorting out a solution (or you think they might), make it a skill challenge.</p><p></p><p></p><p></p><p>Most of these are simple-roll situations. Obviously they can become more or less complicated as you see fit. Avoiding a burning timber from a falling ceiling might just be a single reflex or acrobatics roll, while a party of PC's who have to escape from the third floor of a burning tower may have a skill challenge on their hands.</p><p></p><p>Puzzles can likewise be handed to them in old-school riddle format or something more complex. Use your own judgement on which system will flow better for your players.</p><p></p><p></p><p>None at all as far as I know. Yours looks pretty good.</p></blockquote><p></p>
[QUOTE="deathdonut, post: 4177959, member: 62072"] As far as I've read, the purpose of skill challenges is to give structure to otherwise structureless non-combat interactions. Consequently, I plan on simply declaring them if my pc's ever seem at a loss to come up with a specific course of action. Other than that, designate a skill challenge whenever players have to face a multiple unknowns or problems simultaneously. If a single roll or skill would suffice, let it do so. If the players face something that they are having trouble conceptualizing or sorting out a solution (or you think they might), make it a skill challenge. Most of these are simple-roll situations. Obviously they can become more or less complicated as you see fit. Avoiding a burning timber from a falling ceiling might just be a single reflex or acrobatics roll, while a party of PC's who have to escape from the third floor of a burning tower may have a skill challenge on their hands. Puzzles can likewise be handed to them in old-school riddle format or something more complex. Use your own judgement on which system will flow better for your players. None at all as far as I know. Yours looks pretty good. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
understanding skill challenges
Top