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General Tabletop Discussion
*TTRPGs General
Understanding the "Dungeons and Dragons" brand
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<blockquote data-quote="Umbran" data-source="post: 6161546" data-attributes="member: 177"><p>Is it that D&D is stagnating, or that your needs are changing as you grow older? I mean, it is kind of hard to think of a thing "stagnating" when it is in the midst of open playtesting that introduces a whole mess of new mechanics and such. It may not be moving where you want it, but it sure as heck isn't sitting still!</p><p></p><p></p><p></p><p>Note that, as written, this is a sentence fragment. </p><p></p><p>It is either:</p><p></p><p>1) "Hasbro doesn't seem to be maintaining the tie between folks' play experiences *and* the brand,"</p><p>or</p><p>2) "Hasbro doesn't seem to be maintaining the tie between folks' play experiences with the brand *and something*." </p><p></p><p>I suspect you probably mean the former. But even then, your message here is muddled when you start mentioning other games. Short of another company selling them ad space, or orbital mind control lasers, WotC/Hasbro is fundamentally incapable of building a tie between your play experience in an MMO, or with another game, and the D&D brand. It isn't like WotC can somehow insert a thought of D&D's brand into your Savage Worlds game. </p><p></p><p>The only things they can try to tie together is your experience playing D&D, and the D&D brand. Are you saying they are no longer doing so? How, aside from plastering their brand identity all over your books, are they supposed to do so?</p></blockquote><p></p>
[QUOTE="Umbran, post: 6161546, member: 177"] Is it that D&D is stagnating, or that your needs are changing as you grow older? I mean, it is kind of hard to think of a thing "stagnating" when it is in the midst of open playtesting that introduces a whole mess of new mechanics and such. It may not be moving where you want it, but it sure as heck isn't sitting still! Note that, as written, this is a sentence fragment. It is either: 1) "Hasbro doesn't seem to be maintaining the tie between folks' play experiences *and* the brand," or 2) "Hasbro doesn't seem to be maintaining the tie between folks' play experiences with the brand *and something*." I suspect you probably mean the former. But even then, your message here is muddled when you start mentioning other games. Short of another company selling them ad space, or orbital mind control lasers, WotC/Hasbro is fundamentally incapable of building a tie between your play experience in an MMO, or with another game, and the D&D brand. It isn't like WotC can somehow insert a thought of D&D's brand into your Savage Worlds game. The only things they can try to tie together is your experience playing D&D, and the D&D brand. Are you saying they are no longer doing so? How, aside from plastering their brand identity all over your books, are they supposed to do so? [/QUOTE]
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