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General Tabletop Discussion
*TTRPGs General
Understanding the Edition Wars (and other heated arguments)
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<blockquote data-quote="DonTadow" data-source="post: 5721889" data-attributes="member: 22622"><p>The problem is calling it a War to begin with. Wars have a definite end. We Take this Land. We take this person, we kill thier leader.</p><p></p><p>There's no way of doing that in the edition war, it solely depends on who defines winning, and that's where the arguments come one. </p><p></p><p>Factually, Pathfinder got marketshare, in the business world, that can be seen as a victory. It is consistently outselling its competitor, another plus. </p><p></p><p>However,</p><p></p><p>4e grew a different user base while maintaining a good portion of their customers, which seemed to be its primary goal, that can be seen as a victory. They also created a product easily marketable into other media, allowing it to gain revenue shares outside of RPG books. </p><p></p><p>IN the end, this wasn't a war, like we all thought a few years ago, it's two businesses competing in a market with different goals.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 5721889, member: 22622"] The problem is calling it a War to begin with. Wars have a definite end. We Take this Land. We take this person, we kill thier leader. There's no way of doing that in the edition war, it solely depends on who defines winning, and that's where the arguments come one. Factually, Pathfinder got marketshare, in the business world, that can be seen as a victory. It is consistently outselling its competitor, another plus. However, 4e grew a different user base while maintaining a good portion of their customers, which seemed to be its primary goal, that can be seen as a victory. They also created a product easily marketable into other media, allowing it to gain revenue shares outside of RPG books. IN the end, this wasn't a war, like we all thought a few years ago, it's two businesses competing in a market with different goals. [/QUOTE]
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