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Underwater creatures, HELP!
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<blockquote data-quote="Shade" data-source="post: 1540318" data-attributes="member: 287"><p>Animal makes the most sense. It also was very easy to make the change. Both plants and animals have the same base attack bonus, skill points, and hit die, and it picked up good Reflex saves. </p><p> </p><p> </p><p>Oops! I messed it up when I typed it in. It has been corrected.</p><p> </p><p> </p><p>Hmmm...it's very comparable to the darktentacles in MM2, which is CR 7. However, the darktentacles has some powerful spell-like abilities, so I could see dropping anemone to CR 6.</p><p> </p><p> </p><p>The darktentacles provided the answer to this question, too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Check out the update and tell me what you think.</p><p> </p><p> </p><p>We could use the usual tentacle writeup that we've been working on, or we could once again turn to the darktentacles and use this:</p><p> </p><p><strong>Tentacle Regeneration (Ex):</strong> Foes can attack the tentacles of a darktentacles, but only when those appendages are actually holding an opponent. A tentacles has an AC of 19 (touch 12) and can withstand 20 points of damage. The loss of a tentacle does not harm the creature (that is, the damage does not apply against its hit point total), and it regrows the limb within a day.</p><p> </p><p>If we don't use this, and stick with the standards, consider the tentacles of the giant octopus, which is also Large. Its tentacles have 10 hit points each, severing a tentacle deals 5 points of damage to the it, it withdraws from combat if it loses four (50%) tentacles, and regrows severed limbs in 1d10+10 days.</p></blockquote><p></p>
[QUOTE="Shade, post: 1540318, member: 287"] Animal makes the most sense. It also was very easy to make the change. Both plants and animals have the same base attack bonus, skill points, and hit die, and it picked up good Reflex saves. Oops! I messed it up when I typed it in. It has been corrected. Hmmm...it's very comparable to the darktentacles in MM2, which is CR 7. However, the darktentacles has some powerful spell-like abilities, so I could see dropping anemone to CR 6. The darktentacles provided the answer to this question, too. :) Check out the update and tell me what you think. We could use the usual tentacle writeup that we've been working on, or we could once again turn to the darktentacles and use this: [b]Tentacle Regeneration (Ex):[/b] Foes can attack the tentacles of a darktentacles, but only when those appendages are actually holding an opponent. A tentacles has an AC of 19 (touch 12) and can withstand 20 points of damage. The loss of a tentacle does not harm the creature (that is, the damage does not apply against its hit point total), and it regrows the limb within a day. If we don't use this, and stick with the standards, consider the tentacles of the giant octopus, which is also Large. Its tentacles have 10 hit points each, severing a tentacle deals 5 points of damage to the it, it withdraws from combat if it loses four (50%) tentacles, and regrows severed limbs in 1d10+10 days. [/QUOTE]
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