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General Tabletop Discussion
*Pathfinder & Starfinder
underwhelmed with Neverwinter Campaign Setting
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<blockquote data-quote="KarinsDad" data-source="post: 5673196" data-attributes="member: 2011"><p>Fair enough.</p><p></p><p>But your point that I was responding to was your question on where the crunch was. It's not a crunch book. It's a DM campaign and idea book, and one that builds on FR books that have already come out (where more crunch exists).</p><p></p><p>You don't want that, obviously you should talk with your (lack of) money being shelled out.</p><p></p><p>But don't expect a lot of crunch to be in a follow on campaign setting book. WotC only puts enough of it in there to get a percentage of players to buy the book so that not only DMs buy it.</p><p></p><p></p><p>Dark Sun's Campaign had a ton of items in it and quite a few Epic Destinies and Paragon Paths and such, but that's because the setting is pretty far removed from the standard core assumptions, and there was no Player's Guide for it. In order to get PCs to feel different than other campaign settings, the crunch was required.</p><p></p><p>Forgotten Realms is pretty close to the core setting feel-wise and many Paragon Paths, Epic Destinies, and items have already been handed out in the Forgotten Realms Players Guide.</p><p></p><p>Ditto for Eberron.</p><p></p><p>If you expect WotC to always put the same types of books out, then you will be underwhelmed if they don't meet your expectations. Dark Sun needed a ton of crunch to get the Dark Sun flavor especially because they had to combine the Player's Guide into the Campaign Setting book.</p><p></p><p>A city campaign guide in Forgotten Realms doesn't have that need.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5673196, member: 2011"] Fair enough. But your point that I was responding to was your question on where the crunch was. It's not a crunch book. It's a DM campaign and idea book, and one that builds on FR books that have already come out (where more crunch exists). You don't want that, obviously you should talk with your (lack of) money being shelled out. But don't expect a lot of crunch to be in a follow on campaign setting book. WotC only puts enough of it in there to get a percentage of players to buy the book so that not only DMs buy it. Dark Sun's Campaign had a ton of items in it and quite a few Epic Destinies and Paragon Paths and such, but that's because the setting is pretty far removed from the standard core assumptions, and there was no Player's Guide for it. In order to get PCs to feel different than other campaign settings, the crunch was required. Forgotten Realms is pretty close to the core setting feel-wise and many Paragon Paths, Epic Destinies, and items have already been handed out in the Forgotten Realms Players Guide. Ditto for Eberron. If you expect WotC to always put the same types of books out, then you will be underwhelmed if they don't meet your expectations. Dark Sun needed a ton of crunch to get the Dark Sun flavor especially because they had to combine the Player's Guide into the Campaign Setting book. A city campaign guide in Forgotten Realms doesn't have that need. [/QUOTE]
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underwhelmed with Neverwinter Campaign Setting
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