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General Tabletop Discussion
*Pathfinder & Starfinder
Undispellable spells
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<blockquote data-quote="Mordane76" data-source="post: 633136" data-attributes="member: 7172"><p><strong>I now know why I did what I did...</strong></p><p></p><p>The reason the spell uses the permanent duration, instead of the instantaneous duration of the Life seed, was because Life does not specifically cover the application the spell entailed. The spell was originally designed to do what Xeoble wanted it to do -- I forgot the secondary half of it. The use of the Fortify seed was for the fact that the people affected are immortal, in their adult age category (which means an infinite expansion of that age category). I ruled that because of the extreme nature of this spell, it required Life and Ward as well, and that the permanent duration factor would need to be applied. This is why you needed so many high-level casters to do the job, because the duration factors made the Spellcraft DC incredibly high.</p><p></p><p>I like the inclusion of the specific physical breaking method -- I might rework the spell (once I have the paper in front of me), and I may decrease the DC because of it.</p></blockquote><p></p>
[QUOTE="Mordane76, post: 633136, member: 7172"] [b]I now know why I did what I did...[/b] The reason the spell uses the permanent duration, instead of the instantaneous duration of the Life seed, was because Life does not specifically cover the application the spell entailed. The spell was originally designed to do what Xeoble wanted it to do -- I forgot the secondary half of it. The use of the Fortify seed was for the fact that the people affected are immortal, in their adult age category (which means an infinite expansion of that age category). I ruled that because of the extreme nature of this spell, it required Life and Ward as well, and that the permanent duration factor would need to be applied. This is why you needed so many high-level casters to do the job, because the duration factors made the Spellcraft DC incredibly high. I like the inclusion of the specific physical breaking method -- I might rework the spell (once I have the paper in front of me), and I may decrease the DC because of it. [/QUOTE]
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Undispellable spells
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