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Undispellable spells
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<blockquote data-quote="Mordane76" data-source="post: 635477" data-attributes="member: 7172"><p>I find that the the absence of certain options in my campaign allows me to not directly consider them... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>In a more general stance, however, I think that a thread to discuss both the limitatons in a more broad stance in this Forum, as well as a thread to discuss the development of Immortality magicks in House Rules, would both be contribution-worthy ideas that I would enjoy discussing.</p><p></p><p>On a more direct note -- has the archlich been reprinted/converted into 3E yet? I've seen Lich, Demilich, Alhoon, and Baelnorn, but I haven't seen the Archlich yet (unless I missed it somewhere). And I will concede -- in general application of D&D, it is much easier to become undead, and hence immortal, and gain all kinds of crunchy powers than it is to extend one's life under the present ELH spell seeds. Most undeath options are available from the get-go, save a precious few (vampire by most arguments must be at least 5th level, and lich, which one must wait till one reaches 11th level, IIRC).</p><p></p><p>I don't have too many problems with most of the other spell seeds, save a few points of contention about what I see as undue limitations set on the applications of seeds, but those could simply be page-number concerns (WotC forced to cut some options in the release due to page count limitations). I still think there is a lot of room for expansion of the seed system, and would love to see even a small release in support of the epic magic system. Also... I'm game for trying some expansion myself, kreynolds... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Mordane76, post: 635477, member: 7172"] I find that the the absence of certain options in my campaign allows me to not directly consider them... :D In a more general stance, however, I think that a thread to discuss both the limitatons in a more broad stance in this Forum, as well as a thread to discuss the development of Immortality magicks in House Rules, would both be contribution-worthy ideas that I would enjoy discussing. On a more direct note -- has the archlich been reprinted/converted into 3E yet? I've seen Lich, Demilich, Alhoon, and Baelnorn, but I haven't seen the Archlich yet (unless I missed it somewhere). And I will concede -- in general application of D&D, it is much easier to become undead, and hence immortal, and gain all kinds of crunchy powers than it is to extend one's life under the present ELH spell seeds. Most undeath options are available from the get-go, save a precious few (vampire by most arguments must be at least 5th level, and lich, which one must wait till one reaches 11th level, IIRC). I don't have too many problems with most of the other spell seeds, save a few points of contention about what I see as undue limitations set on the applications of seeds, but those could simply be page-number concerns (WotC forced to cut some options in the release due to page count limitations). I still think there is a lot of room for expansion of the seed system, and would love to see even a small release in support of the epic magic system. Also... I'm game for trying some expansion myself, kreynolds... :D [/QUOTE]
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