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General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana: 16 New Feats
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<blockquote data-quote="Enevhar Aldarion" data-source="post: 8036444" data-attributes="member: 6818233"><p>Regarding the weapon damage-type feats, no group I have ever played with since I started in the early 80's placed randomly generated magic weapons and armor. What DM likes to screw over their players like that? Yeah, if the DM was using a published adventure, then the PCs could end up with items they could not use, but they made for good trade stock if they could not be sold. Same thing for homebrew adventures. If the PCs found something they could not use, they either sold or traded it or they held onto it for a while, in case the DM was pulling the old video game trick of having you find magic weapons and armor that would be used by the next PC that was going to join the group.</p><p></p><p>And aside from that, realism about what a weapon can actually do for damage still comes into play. A longsword can slash and pierce. An axe can slash and bludgeon or pierce, depending on which side of the head you are using and whether the non-bladed side has a spike or hammer head. Etc. So I am fine with those three feats. Use a spear and take the piercing and bludgeoning feats and it starts to feel like a martial arts movie. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Enevhar Aldarion, post: 8036444, member: 6818233"] Regarding the weapon damage-type feats, no group I have ever played with since I started in the early 80's placed randomly generated magic weapons and armor. What DM likes to screw over their players like that? Yeah, if the DM was using a published adventure, then the PCs could end up with items they could not use, but they made for good trade stock if they could not be sold. Same thing for homebrew adventures. If the PCs found something they could not use, they either sold or traded it or they held onto it for a while, in case the DM was pulling the old video game trick of having you find magic weapons and armor that would be used by the next PC that was going to join the group. And aside from that, realism about what a weapon can actually do for damage still comes into play. A longsword can slash and pierce. An axe can slash and bludgeon or pierce, depending on which side of the head you are using and whether the non-bladed side has a spike or hammer head. Etc. So I am fine with those three feats. Use a spear and take the piercing and bludgeoning feats and it starts to feel like a martial arts movie. :) [/QUOTE]
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