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Unearthed Arcana: 16 New Feats
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<blockquote data-quote="Benjamin Olson" data-source="post: 8037707" data-attributes="member: 6988941"><p>To me the "worth a feat" winners seems to be Devil's Sight as the way to get darkvision with a feat (and darkvision that sees through the spell darkness which Drow all already have), Mask of Many Faces or Misty Visions for at will illusion shenanigans, Beast Speech to be Dr. Doolittle, Gaze of Two Minds for various scouting, Fiendish Vigor for at-will Temp HP (I'd probably just go with Tough, but to each their own), or Eyes of the Runekeeper for nerding out. I don't think any make this a must have feat, but I can see how any of them might fit a particular character or campaign. I would caution people that at will casting of Disguise Self, Silent Image, or Beast Speech is not necessarily so much more valuable in game situations as casting them once or twice most of the time, but I can see how the at-will versions could define a character. </p><p></p><p>Indeed I think this is the great thing for the game in making these available by feat rather than multiclassing. Previously a Beast Master who wanted to be able to chat with his wolf all the time would have had to be fairly charismatic and willing to sell his soul to the fairy queen or whomever. Then he would have to spend two levels gaining a lot of other abilities that didn't really fit his aesthetic, before finally he got the one thing he was actually interested in. Now he just practices talking to his wolf instead of working on his dexterity for a while and eventually the wolf starts talking back.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8037707, member: 6988941"] To me the "worth a feat" winners seems to be Devil's Sight as the way to get darkvision with a feat (and darkvision that sees through the spell darkness which Drow all already have), Mask of Many Faces or Misty Visions for at will illusion shenanigans, Beast Speech to be Dr. Doolittle, Gaze of Two Minds for various scouting, Fiendish Vigor for at-will Temp HP (I'd probably just go with Tough, but to each their own), or Eyes of the Runekeeper for nerding out. I don't think any make this a must have feat, but I can see how any of them might fit a particular character or campaign. I would caution people that at will casting of Disguise Self, Silent Image, or Beast Speech is not necessarily so much more valuable in game situations as casting them once or twice most of the time, but I can see how the at-will versions could define a character. Indeed I think this is the great thing for the game in making these available by feat rather than multiclassing. Previously a Beast Master who wanted to be able to chat with his wolf all the time would have had to be fairly charismatic and willing to sell his soul to the fairy queen or whomever. Then he would have to spend two levels gaining a lot of other abilities that didn't really fit his aesthetic, before finally he got the one thing he was actually interested in. Now he just practices talking to his wolf instead of working on his dexterity for a while and eventually the wolf starts talking back. [/QUOTE]
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Unearthed Arcana: 16 New Feats
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