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*Dungeons & Dragons
Unearthed Arcana: 16 New Feats
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<blockquote data-quote="Benjamin Olson" data-source="post: 8044743" data-attributes="member: 6988941"><p>As per sage advice:</p><p>If you use Great Weapon Fighting with a feature like Divine Smite or a spell like hex, do you get to reroll any 1 or 2 you roll for the extra damage?</p><p></p><p>"The Great Weapon Fighting feature—which is shared by fighters and paladins—is meant to benefit only the damage roll of the weapon used with the feature. For example, if you use a greatsword with the feature, you can reroll any 1 or 2 you roll on the weapon’s 2d6. If you’re a paladin and use Divine Smite with the greatsword, Great Weapon Fighting doesn’t let you reroll a 1 or 2 that you roll for the damage of Divine Smite."</p><p></p><p>So clearly the reason a ranger should want great weapon fighting is not for mechanical advantage, It's so that he can be Aragorn.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8044743, member: 6988941"] As per sage advice: If you use Great Weapon Fighting with a feature like Divine Smite or a spell like hex, do you get to reroll any 1 or 2 you roll for the extra damage? "The Great Weapon Fighting feature—which is shared by fighters and paladins—is meant to benefit only the damage roll of the weapon used with the feature. For example, if you use a greatsword with the feature, you can reroll any 1 or 2 you roll on the weapon’s 2d6. If you’re a paladin and use Divine Smite with the greatsword, Great Weapon Fighting doesn’t let you reroll a 1 or 2 that you roll for the damage of Divine Smite." So clearly the reason a ranger should want great weapon fighting is not for mechanical advantage, It's so that he can be Aragorn. [/QUOTE]
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Unearthed Arcana: 16 New Feats
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