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Unearthed Arcana: 16 New Feats
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<blockquote data-quote="jmartkdr2" data-source="post: 8045540" data-attributes="member: 7017304"><p>That's under the section for material components, though and so only applies to spells with material components. Here's the "official" ruling: <a href="https://dnd.wizards.com/articles/sage-advice/rules-spellcasting" target="_blank">The Rules of Spellcasting | Dungeons & Dragons</a> Relevant text:</p><p></p><p><span style="font-size: 18px"><strong>[EXCERPT]WHAT’S THE AMOUNT OF INTERACTION NEEDED TO USE A SPELLCASTING FOCUS? DOES IT HAVE TO BE INCLUDED IN THE SOMATIC COMPONENT?[/EXCERPT]</strong>[EXCERPT][/excerpt]</span>[EXCERPT]</p><p>If a spell has a material component, you need to handle that component when you cast the spell (see page 203 in the <em>Player’s Handbook</em>). The same rule applies if you’re using a spellcasting focus as the material component.</p><p></p><p>If a spell has a somatic component, you can use the hand that performs the somatic component to also handle the material component. For example, a wizard who uses an orb as a spellcasting focus could hold a quarterstaff in one hand and the orb in the other, and he could cast <em>lightning bolt</em> by using the orb as the spell’s material component and the orb hand to perform the spell’s somatic component.</p><p></p><p>Another example: a cleric’s holy symbol is emblazoned on her shield. She likes to wade into melee combat with a mace in one hand and a shield in the other. She uses the holy symbol as her spellcasting focus, so she needs to have the shield in hand when she casts a cleric spell that has a material component. If the spell, such as <em>aid</em>, also has a somatic component, she can perform that component with the shield hand and keep holding the mace in the other.</p><p></p><p><strong>If the same cleric casts <em>cure wounds</em>, she needs to put the mace or the shield away, because that spell doesn’t have a material component but does have a somatic component. She’s going to need a free hand to make the spell’s gestures. If she had the War Caster feat, she could ignore this restriction.</strong>[/EXCERPT]</p><p></p><p>Emphasis mine.</p><p></p><p>Now, if you think that's a stupid rule, I agree. If you houserule it to what you said before, that makes sense and is something I do when I dm. But it is a houserule, so I don't assume it will be true for any game I'm playing in until the dm says it is.</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 8045540, member: 7017304"] That's under the section for material components, though and so only applies to spells with material components. Here's the "official" ruling: [URL="https://dnd.wizards.com/articles/sage-advice/rules-spellcasting"]The Rules of Spellcasting | Dungeons & Dragons[/URL] Relevant text: [SIZE=5][B][EXCERPT]WHAT’S THE AMOUNT OF INTERACTION NEEDED TO USE A SPELLCASTING FOCUS? DOES IT HAVE TO BE INCLUDED IN THE SOMATIC COMPONENT?[/EXCERPT][/B][EXCERPT][/excerpt][/SIZE][EXCERPT] If a spell has a material component, you need to handle that component when you cast the spell (see page 203 in the [I]Player’s Handbook[/I]). The same rule applies if you’re using a spellcasting focus as the material component. If a spell has a somatic component, you can use the hand that performs the somatic component to also handle the material component. For example, a wizard who uses an orb as a spellcasting focus could hold a quarterstaff in one hand and the orb in the other, and he could cast [I]lightning bolt[/I] by using the orb as the spell’s material component and the orb hand to perform the spell’s somatic component. Another example: a cleric’s holy symbol is emblazoned on her shield. She likes to wade into melee combat with a mace in one hand and a shield in the other. She uses the holy symbol as her spellcasting focus, so she needs to have the shield in hand when she casts a cleric spell that has a material component. If the spell, such as [I]aid[/I], also has a somatic component, she can perform that component with the shield hand and keep holding the mace in the other. [B]If the same cleric casts [I]cure wounds[/I], she needs to put the mace or the shield away, because that spell doesn’t have a material component but does have a somatic component. She’s going to need a free hand to make the spell’s gestures. If she had the War Caster feat, she could ignore this restriction.[/B][/EXCERPT] Emphasis mine. Now, if you think that's a stupid rule, I agree. If you houserule it to what you said before, that makes sense and is something I do when I dm. But it is a houserule, so I don't assume it will be true for any game I'm playing in until the dm says it is. [/QUOTE]
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