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Unearthed Arcana: 16 New Feats
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<blockquote data-quote="Minigiant" data-source="post: 8045688" data-attributes="member: 63508"><p>True. Dueling is better for offense.</p><p></p><p></p><p></p><p>I agree that variant humans get a lot out of this feat as they can power out their concep twith feats earlier. Classes orcampaigns that do a lotofweapon switching between quests and offer lots of magic weapons as treasure would prefer Fighting Initiate.</p><p></p><p>Part of me wishes that they'd make another "simpler fighter" that has fighting style swapping as a class feature over a second FS. Like bringing back the 4e Slayer.</p><p></p><p>3rd level: Slayer- Gain a bonus to the damage rolls of melee weapon attacks equal to your Dexterity modifier. Gain a bonus to the damage rolls of ranged weapon attacks equal to your Strength modifier </p><p>7th level: Third Wind- Use Second Wind 2 times before short/long rest</p><p>10th level: Versatile Fighting Style- Can switch Fighting Style on a long rest.</p><p>15th level: ????</p><p>17th level: ????</p><p></p><p></p><p>I think that's what you'll mostly see with this feat. It would be a second feat to take once you hit your ability score cap. </p><p>Only GWF and TWF are worth taking early. So it won'tbe seen often on nonhumans in campaigns that end entering Tier 3.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8045688, member: 63508"] True. Dueling is better for offense. I agree that variant humans get a lot out of this feat as they can power out their concep twith feats earlier. Classes orcampaigns that do a lotofweapon switching between quests and offer lots of magic weapons as treasure would prefer Fighting Initiate. Part of me wishes that they'd make another "simpler fighter" that has fighting style swapping as a class feature over a second FS. Like bringing back the 4e Slayer. 3rd level: Slayer- Gain a bonus to the damage rolls of melee weapon attacks equal to your Dexterity modifier. Gain a bonus to the damage rolls of ranged weapon attacks equal to your Strength modifier 7th level: Third Wind- Use Second Wind 2 times before short/long rest 10th level: Versatile Fighting Style- Can switch Fighting Style on a long rest. 15th level: ???? 17th level: ???? I think that's what you'll mostly see with this feat. It would be a second feat to take once you hit your ability score cap. Only GWF and TWF are worth taking early. So it won'tbe seen often on nonhumans in campaigns that end entering Tier 3. [/QUOTE]
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