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Unearthed Arcana and Necrotic Undead hunting.
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<blockquote data-quote="Aldarc" data-source="post: 6957511" data-attributes="member: 5142"><p>I think that is certainly true for the Death domain cleric, particularly given its inclusion in the "evil options" section of the DMG, but I suspect that is not the intention for the Grave cleric, which was marketed similarly as the comparative Repose domain in 3x. </p><p></p><p>I agree that the Grave cleric and Twilight druid should better reflect a disdain of undead than they do, or at least update the flavor text to more accurately reflect what the mechanics represent. I will again note that some of the gods associated with the Grave domain are also associated with the Death domain: i.e., Wee Jas, Hades, and Anubis. </p><p></p><p>I'm not a fan of the Grave cleric's design. As I have proposed already, the Grave cleric should be given the option to select between Radiant and Necrotic for its Divine Strike. That would better represent it standing at Death's Gate as a judge against the living and the undead. </p><p></p><p>Eyes of the Grave needs a revamp so it isn't so heavily reliant on GM fiat. Why not give the Grave cleric a modified version of the old Deathwatch spell or something comparative to the Battlemaster's Know Your Enemy? So the Grave cleric would be able to spend a minute to size up the living and the undead? </p><p></p><p>Sentinel at Death's Door may be too situational. The Grave cleric should probably have necrotic resistance to reflect that they are the "sentinel at Death's Door," a guardian for and from death. I'm thinking they could be given something else, but I'm not sure. </p><p></p><p>The War cleric has two Channel Divinity abilities, though they are essentially similar. Couldn't the Grave cleric also have two if there is a concern about it being too undead-focused? What if the Grave cleric had a boost to its undead turning (e.g. advantage on turning or an advanced destroy undead CR track)?</p></blockquote><p></p>
[QUOTE="Aldarc, post: 6957511, member: 5142"] I think that is certainly true for the Death domain cleric, particularly given its inclusion in the "evil options" section of the DMG, but I suspect that is not the intention for the Grave cleric, which was marketed similarly as the comparative Repose domain in 3x. I agree that the Grave cleric and Twilight druid should better reflect a disdain of undead than they do, or at least update the flavor text to more accurately reflect what the mechanics represent. I will again note that some of the gods associated with the Grave domain are also associated with the Death domain: i.e., Wee Jas, Hades, and Anubis. I'm not a fan of the Grave cleric's design. As I have proposed already, the Grave cleric should be given the option to select between Radiant and Necrotic for its Divine Strike. That would better represent it standing at Death's Gate as a judge against the living and the undead. Eyes of the Grave needs a revamp so it isn't so heavily reliant on GM fiat. Why not give the Grave cleric a modified version of the old Deathwatch spell or something comparative to the Battlemaster's Know Your Enemy? So the Grave cleric would be able to spend a minute to size up the living and the undead? Sentinel at Death's Door may be too situational. The Grave cleric should probably have necrotic resistance to reflect that they are the "sentinel at Death's Door," a guardian for and from death. I'm thinking they could be given something else, but I'm not sure. The War cleric has two Channel Divinity abilities, though they are essentially similar. Couldn't the Grave cleric also have two if there is a concern about it being too undead-focused? What if the Grave cleric had a boost to its undead turning (e.g. advantage on turning or an advanced destroy undead CR track)? [/QUOTE]
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