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Unearthed Arcana: Another New Ranger Variant
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<blockquote data-quote="Minigiant" data-source="post: 7680802" data-attributes="member: 63508"><p>I think you are taking my question in unintended directions based on the various definitions of terms used.</p><p></p><p></p><p></p><p>By general role, I mean what can the class do well. What is it generally good at?</p><p></p><p>For example the shapeshifter class in my setting excels at disguises and physical adaption.</p><p></p><p></p><p></p><p>So a party would bring a cobbler with no combat ability into a dungeon with them? </p><p></p><p>By "Why would we bring a ranger along instead of another class?" I mean why wouldn't the party look for another character to bring on adventure and thus spend resources on and share loot with outside of story reason?</p><p></p><p>If a class has no uniqueness, it can cause a problem at the table. A character not pulling their weight due to the class not functioning can dishearten players and cause issues at the table.</p><p></p><p>An official trait of the ranger has been the "independent one" and "the tracker" for a while. It doesn't need to stay the "independent one" and "the tracker" but it needs a trait.</p><p></p><p></p><p></p><p>The problem isn't that they don't have anything unique. They do. They have the best combination of feature to track and be independent.</p><p></p><p>The problem is the "official answer" and the "popular answer" don't match. The ranger is a dinner fork being called a bad knife because it doesn't cut people up well. That's because its a fork. Maybe the ranger shouldn't be a fork.</p><p></p><p>But if you don't make it a fork, which tool do you make it into?</p><p></p><p></p><p></p><p>I really don't care what the ranger is. As long as it has a unique purpose. It won't be the iconic ranger but it will be unique in purpose.</p><p>Otherwise, you're wasting page space and not solving the problem. It's trading a unique purpose for a unique mechanic.</p><p></p><p>The ranger doesn't need magic. However if you make it "the tracker" and "the independent survivalist", it then needs magic in D&D.</p><p>If you make it into the "perception and detection" class, it doesn't need magic as you do that without magic.</p><p>If you make it into the "run around the battlefield" class. it doesn't need magic as you do that without magic.</p><p></p><p>What point is there to change the ranger into a fighter or rogue with green and brown paint on it? </p><p>People will just end up complaining that fighters or rogues are better at being fighters or rogues.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 7680802, member: 63508"] I think you are taking my question in unintended directions based on the various definitions of terms used. By general role, I mean what can the class do well. What is it generally good at? For example the shapeshifter class in my setting excels at disguises and physical adaption. So a party would bring a cobbler with no combat ability into a dungeon with them? By "Why would we bring a ranger along instead of another class?" I mean why wouldn't the party look for another character to bring on adventure and thus spend resources on and share loot with outside of story reason? If a class has no uniqueness, it can cause a problem at the table. A character not pulling their weight due to the class not functioning can dishearten players and cause issues at the table. An official trait of the ranger has been the "independent one" and "the tracker" for a while. It doesn't need to stay the "independent one" and "the tracker" but it needs a trait. The problem isn't that they don't have anything unique. They do. They have the best combination of feature to track and be independent. The problem is the "official answer" and the "popular answer" don't match. The ranger is a dinner fork being called a bad knife because it doesn't cut people up well. That's because its a fork. Maybe the ranger shouldn't be a fork. But if you don't make it a fork, which tool do you make it into? I really don't care what the ranger is. As long as it has a unique purpose. It won't be the iconic ranger but it will be unique in purpose. Otherwise, you're wasting page space and not solving the problem. It's trading a unique purpose for a unique mechanic. The ranger doesn't need magic. However if you make it "the tracker" and "the independent survivalist", it then needs magic in D&D. If you make it into the "perception and detection" class, it doesn't need magic as you do that without magic. If you make it into the "run around the battlefield" class. it doesn't need magic as you do that without magic. What point is there to change the ranger into a fighter or rogue with green and brown paint on it? People will just end up complaining that fighters or rogues are better at being fighters or rogues. [/QUOTE]
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Unearthed Arcana: Another New Ranger Variant
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