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*Dungeons & Dragons
Unearthed Arcana: Arcane Subclasses Update
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<blockquote data-quote="NotAYakk" data-source="post: 9758356" data-attributes="member: 72555"><p>What? That ability is crazy. In a multi-creature fight, for an action you get to remove a creature from the fight. You are now only using concentration to turn a N opponent fight into an N-1 opponent fight, followed by a 1 opponent fight.</p><p></p><p>It is basically banish as a 1st level spell.</p><p></p><p>Maybe I understood how strong it was because I used to play an enchanter in everquest - "mez" was basically that effect. Two one-monster fights is insanely easier than a two-monster fight. And while concentration is strong, so is this effect. The force multiplication is nuts.</p><p></p><p>In a classic 2 creature fight, you focus down one (in say 2 turns), then kill the other (in, say, 2 turns). You take 6 rounds of monster attacks.</p><p></p><p>If you shut down a monster with this ability, then kill one foe, then kill the other, you now take 4 rounds of monster attacks total. A 33% reduction in incoming damage. Plus, the max rate you take damage is significantly reduced, <em>and</em> you can take a breather to set stuff up (everyone patches themselves up, readies an action, you trigger them all right after the enemy's turn, then you all go again), possibly completely nullifying a monster's threat.</p><p></p><p>All for the cost of a 1st level slot and concentration.</p><p></p><p>It is even cheap enough that if things are going poorly, you can drop concentration and use it again mid-fight to save a party member.</p><p></p><p>Hell, against a single foe, you can wait until just before they go, use it, have them lose their turn, then whale on them.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 9758356, member: 72555"] What? That ability is crazy. In a multi-creature fight, for an action you get to remove a creature from the fight. You are now only using concentration to turn a N opponent fight into an N-1 opponent fight, followed by a 1 opponent fight. It is basically banish as a 1st level spell. Maybe I understood how strong it was because I used to play an enchanter in everquest - "mez" was basically that effect. Two one-monster fights is insanely easier than a two-monster fight. And while concentration is strong, so is this effect. The force multiplication is nuts. In a classic 2 creature fight, you focus down one (in say 2 turns), then kill the other (in, say, 2 turns). You take 6 rounds of monster attacks. If you shut down a monster with this ability, then kill one foe, then kill the other, you now take 4 rounds of monster attacks total. A 33% reduction in incoming damage. Plus, the max rate you take damage is significantly reduced, [I]and[/I] you can take a breather to set stuff up (everyone patches themselves up, readies an action, you trigger them all right after the enemy's turn, then you all go again), possibly completely nullifying a monster's threat. All for the cost of a 1st level slot and concentration. It is even cheap enough that if things are going poorly, you can drop concentration and use it again mid-fight to save a party member. Hell, against a single foe, you can wait until just before they go, use it, have them lose their turn, then whale on them. [/QUOTE]
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