Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana Fighter: Samurai, Sharpshooter, Arcane Archer & Knight
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Saeviomagy" data-source="post: 7704599" data-attributes="member: 5890"><p>Arcane archer: smells a lot like what might happen if you just added some more spells like ensnaring smite and played an eldritch knight. That said, it avoids the spells per day and spell list management, creating a more straightforward approach to the concept. I'm not entirely sure it's different enough to a battlemaster to own it's niche, but it's certainly ok and seems balanced.</p><p></p><p>Rapid strike shouldn't be a bonus action. This just devalues dual wielding even further from it's current state, and it's already awful. The only upside here is that it doesn't stack well with polearm master, but it's only an upside because polearm master is ridiculous, not because this should be a bonus action.</p><p></p><p>Knight: marks are very metagame, and I dislike them. Same goes for gaining multiple reactions in a round. Same goes for halting movement. Additionally the entire super-sticky defender thing makes for un-fun combats and generally screws with encounter balance. Finally - what makes this a knight? I get that way back in 3.5e, there was a knight that was the prototype for the defender, but it did so by issuing challenges to foes that could understand them. The thematic knight and this class don't bear any resemblance to each other. This one is just full of awful and awkwardly written rules and has no redeeming features.</p><p></p><p>Samurai: Elegant courtier is basically the only thing here that says samurai to me. Mechanically it's better than the barbarian at what the barbarian is supposed to do (ie - rage), and that's before adding in the base fighter features. Again - not really any redeeming features.</p><p></p><p>Sharpshooter: Kind of feels like this is completely unnecessary. I guess it has a niche if feats are disallowed? Careful eyes is stupid, since there's no such thing as 'the search action'. Does this let people search an entire dungeon as a bonus action? Who knows? Does it apply to investigate or perception or both? Who knows? How can it help you pick out hidden enemies when that is part of marching order and occurs out of combat? It can't! Will you still be crap at it since the only thing that matters is your wisdom score and whether you have expertise? Yes!</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 7704599, member: 5890"] Arcane archer: smells a lot like what might happen if you just added some more spells like ensnaring smite and played an eldritch knight. That said, it avoids the spells per day and spell list management, creating a more straightforward approach to the concept. I'm not entirely sure it's different enough to a battlemaster to own it's niche, but it's certainly ok and seems balanced. Rapid strike shouldn't be a bonus action. This just devalues dual wielding even further from it's current state, and it's already awful. The only upside here is that it doesn't stack well with polearm master, but it's only an upside because polearm master is ridiculous, not because this should be a bonus action. Knight: marks are very metagame, and I dislike them. Same goes for gaining multiple reactions in a round. Same goes for halting movement. Additionally the entire super-sticky defender thing makes for un-fun combats and generally screws with encounter balance. Finally - what makes this a knight? I get that way back in 3.5e, there was a knight that was the prototype for the defender, but it did so by issuing challenges to foes that could understand them. The thematic knight and this class don't bear any resemblance to each other. This one is just full of awful and awkwardly written rules and has no redeeming features. Samurai: Elegant courtier is basically the only thing here that says samurai to me. Mechanically it's better than the barbarian at what the barbarian is supposed to do (ie - rage), and that's before adding in the base fighter features. Again - not really any redeeming features. Sharpshooter: Kind of feels like this is completely unnecessary. I guess it has a niche if feats are disallowed? Careful eyes is stupid, since there's no such thing as 'the search action'. Does this let people search an entire dungeon as a bonus action? Who knows? Does it apply to investigate or perception or both? Who knows? How can it help you pick out hidden enemies when that is part of marching order and occurs out of combat? It can't! Will you still be crap at it since the only thing that matters is your wisdom score and whether you have expertise? Yes! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana Fighter: Samurai, Sharpshooter, Arcane Archer & Knight
Top