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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8181463" data-attributes="member: 7023887"><p>[SPOILER="This powergamer (me) found a broken combo with this UA."]I've just read the current UA's writing on the Bite. </p><p></p><p>Divine Smite adds to the damage that the bite does. This means, whenever you Divine Smite with your Bite, you can either regain HP equal to 1d4 + your Constitution modifier + Divine Smite dice, or add this total to the next ability check or attack roll you make. </p><p></p><p>Assuming you're a level 10 paladin or lower with a 14 CON, you're going to be able to either regain an average of 13.5 hit points or add an average of 13.5 to the next attack roll or ability check, just using a 1st-level divine smite. </p><p></p><p>To absolutely abuse this to the max, you're going to want to be at least a Level 13 Paladin (any subclass works) and at least level 1 Hexblade as a level 17+ character. Using <a href="https://www.dndbeyond.com/spells/spirit-shroud" target="_blank">Spirit Shroud</a>, Hexblade's Curse, Improved Divine Smite, and a 5d8 Divine Smite, you're going to deal 1d4 + CON mod. + 6 piercing damage + 6d8 radiant damage + 1d8 necrotic/radiant/cold damage. </p><p></p><p>(Assuming a CON of 20) That's an average of 51 damage, which you get to either regain in HP or add to your next Ability Check or Attack Roll. +51 to hit the <a href="https://www.dndbeyond.com/monsters/tarrasque" target="_blank">Tarrasque</a>? Yes, please!</p><p></p><p>At most with a normal hit, that's going to be 71 damage. If it's a critical hit, that's an average of 79 damage. If it's a critical hit with maximum damage, that's going to be 131 damage. </p><p></p><p>There are other ways to increase this damage, too. An ally Grave Cleric could use their Channel Divinity to double this damage to 262. You could replace Spirit Shroud with a smite spell to crank up the one attack's damage even more. </p><p></p><p>RAW, this is crazy broken. They need to fix this. I'm going to give this feedback once the survey is out. [/SPOILER]</p><p></p><p>Before people pounce on me, I do this with every UA in order to alert WotC of the combo. If they feel that it needs to change (this definitely does), they will change it. I did the same for the Class Feature Variants' Favored Foe being combo'd with Hex. They decided they didn't want that to be allowed, so they changed it.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8181463, member: 7023887"] [SPOILER="This powergamer (me) found a broken combo with this UA."]I've just read the current UA's writing on the Bite. Divine Smite adds to the damage that the bite does. This means, whenever you Divine Smite with your Bite, you can either regain HP equal to 1d4 + your Constitution modifier + Divine Smite dice, or add this total to the next ability check or attack roll you make. Assuming you're a level 10 paladin or lower with a 14 CON, you're going to be able to either regain an average of 13.5 hit points or add an average of 13.5 to the next attack roll or ability check, just using a 1st-level divine smite. To absolutely abuse this to the max, you're going to want to be at least a Level 13 Paladin (any subclass works) and at least level 1 Hexblade as a level 17+ character. Using [URL='https://www.dndbeyond.com/spells/spirit-shroud']Spirit Shroud[/URL], Hexblade's Curse, Improved Divine Smite, and a 5d8 Divine Smite, you're going to deal 1d4 + CON mod. + 6 piercing damage + 6d8 radiant damage + 1d8 necrotic/radiant/cold damage. (Assuming a CON of 20) That's an average of 51 damage, which you get to either regain in HP or add to your next Ability Check or Attack Roll. +51 to hit the [URL='https://www.dndbeyond.com/monsters/tarrasque']Tarrasque[/URL]? Yes, please! At most with a normal hit, that's going to be 71 damage. If it's a critical hit, that's an average of 79 damage. If it's a critical hit with maximum damage, that's going to be 131 damage. There are other ways to increase this damage, too. An ally Grave Cleric could use their Channel Divinity to double this damage to 262. You could replace Spirit Shroud with a smite spell to crank up the one attack's damage even more. RAW, this is crazy broken. They need to fix this. I'm going to give this feedback once the survey is out. [/SPOILER] Before people pounce on me, I do this with every UA in order to alert WotC of the combo. If they feel that it needs to change (this definitely does), they will change it. I did the same for the Class Feature Variants' Favored Foe being combo'd with Hex. They decided they didn't want that to be allowed, so they changed it. [/QUOTE]
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