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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="cbwjm" data-source="post: 8182941" data-attributes="member: 6788732"><p>I'm thinking of doing something like this for races:</p><p><strong>Dragonborn, New Stats</strong></p><p><strong>Ability Score Increase.</strong> Your Strength increases by 2. Another ability score increases by 2, or two ability scores increase by 1, or you can choose a feat, or you can choose a different draconic heritage, gaining an additional breath weapon and resistance.</p><p></p><p><strong>Darkvision. </strong>You have Darkvision 60 feet.</p><p></p><p><strong>Draconic Heritage. </strong>Select one of acid, cold, fire, lightning, poison as the damage type of your draconic heritage. This determines your breath weapon and your resistance. Some dragonborn show signs of multiple draconic ancestries, a gold dragonborn might have scales tinged with blue and be able to breath out fire or lightning.</p><p></p><p><strong>Breath Weapon.</strong> You have a breath weapon due to your draconic heritage. You can use a bonus action to unleash your breath weapon dealing a number of d8s of damage equal to your proficiency modifier. You can use this ability once, you regain the ability to do so when you complete a short rest or long rest. </p><p>The DC to save against your breath weapon equals DC is 8 +your Constitution modifier + your Proficiency Bonus.</p><p></p><p><strong>Resistance. </strong>You have damage resistance based on your draconic heritage.</p><p></p><p>This lets a dragonborn player customise their race quite a bit. They will always have +2 strength but they can pick another one or two stats to gain a bonus or instead gain an additional breath weapon or resistance. Maybe instead they pick a feat which could also be a dragonborn feat to enhance their draconic nature or some other feat they are eligible for.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 8182941, member: 6788732"] I'm thinking of doing something like this for races: [B]Dragonborn, New Stats Ability Score Increase.[/B] Your Strength increases by 2. Another ability score increases by 2, or two ability scores increase by 1, or you can choose a feat, or you can choose a different draconic heritage, gaining an additional breath weapon and resistance. [B]Darkvision. [/B]You have Darkvision 60 feet. [B]Draconic Heritage. [/B]Select one of acid, cold, fire, lightning, poison as the damage type of your draconic heritage. This determines your breath weapon and your resistance. Some dragonborn show signs of multiple draconic ancestries, a gold dragonborn might have scales tinged with blue and be able to breath out fire or lightning. [B]Breath Weapon.[/B] You have a breath weapon due to your draconic heritage. You can use a bonus action to unleash your breath weapon dealing a number of d8s of damage equal to your proficiency modifier. You can use this ability once, you regain the ability to do so when you complete a short rest or long rest. The DC to save against your breath weapon equals DC is 8 +your Constitution modifier + your Proficiency Bonus. [B]Resistance. [/B]You have damage resistance based on your draconic heritage. This lets a dragonborn player customise their race quite a bit. They will always have +2 strength but they can pick another one or two stats to gain a bonus or instead gain an additional breath weapon or resistance. Maybe instead they pick a feat which could also be a dragonborn feat to enhance their draconic nature or some other feat they are eligible for. [/QUOTE]
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