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*Dungeons & Dragons
Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Guest 6801328" data-source="post: 8183170"><p>PCs are a tiny, tiny fraction of all the characters in the world, and NPC entries for elves, dwarves, etc. still have ability scores that support those descriptions.</p><p></p><p>Another way of looking at it is that you are free to put your lowest stat in your Elf's dexterity, or in your Dwarf's constitution, which totally breaks those generalizations. The proper response, of course, is that <em>on average</em> Elf's have high dexterity and Dwarf's have high constitution. And I'm completely fine with "on average". And a handful of PCs is not going to change the average.</p><p></p><p>But note that if you give the races special abilities that emphasize the same thing...e.g. an elven ability "otherworldly grace" with a mechanic that emphasizes that aspect...then even the elves with low dexterity will be examples of the trope.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 8183170"] PCs are a tiny, tiny fraction of all the characters in the world, and NPC entries for elves, dwarves, etc. still have ability scores that support those descriptions. Another way of looking at it is that you are free to put your lowest stat in your Elf's dexterity, or in your Dwarf's constitution, which totally breaks those generalizations. The proper response, of course, is that [I]on average[/I] Elf's have high dexterity and Dwarf's have high constitution. And I'm completely fine with "on average". And a handful of PCs is not going to change the average. But note that if you give the races special abilities that emphasize the same thing...e.g. an elven ability "otherworldly grace" with a mechanic that emphasizes that aspect...then even the elves with low dexterity will be examples of the trope. [/QUOTE]
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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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