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*Dungeons & Dragons
Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="JiffyPopTart" data-source="post: 8184795" data-attributes="member: 4881"><p>I'm just echoing what [USER=6801328]@Elfcrusher[/USER] is building up to with their logic chain...but I want to reply to this statement specifically as I was the "superman halfling" creator.</p><p></p><p>You very much recognize that YOU are the one that doesn't want your PCs to be special at low levels. That is the world that YOU like to play in. I, on the other hand, like to emulate the worlds of the fantasy that myself and my friends are currently enjoying outside of D&D.</p><p></p><p>In those worlds, the main characters are not just regular joes. They are the super talented, the chosen ones, the destined. In Witcher, there is one "normal" main character, the bard, who serves the role of being the everyman in the presence of mutant monster hunters and sorcerer supremes. In Harry Potter, the story doesn't focus on muggles, it focuses on the rare wizards. In The Mandalorian we aren't following the tale of some moisture farmers, we are encountering awesome long lost jedi and bounty hunters. Even in LotR the 5 hobbits are abnormal as soon as they leave their village.</p><p></p><p>I view the PCs in D&D to be these heros of story....not Jim the Elf who just picked up a sword and might get lucky enough to live 3 months to get a better one. I want the ability to play a hero from the beginning of the story, not hope that I live through 3 years of a campaign so I can be a hero later. By allowing ASI to be assigned as desired, I can make Jim the Bull, Halfling barbarian gifted with the strength of the gods (as a concept) and you can make Jim the Sneaky, paragon rogue (as a concept) using a single printed rules set.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 8184795, member: 4881"] I'm just echoing what [USER=6801328]@Elfcrusher[/USER] is building up to with their logic chain...but I want to reply to this statement specifically as I was the "superman halfling" creator. You very much recognize that YOU are the one that doesn't want your PCs to be special at low levels. That is the world that YOU like to play in. I, on the other hand, like to emulate the worlds of the fantasy that myself and my friends are currently enjoying outside of D&D. In those worlds, the main characters are not just regular joes. They are the super talented, the chosen ones, the destined. In Witcher, there is one "normal" main character, the bard, who serves the role of being the everyman in the presence of mutant monster hunters and sorcerer supremes. In Harry Potter, the story doesn't focus on muggles, it focuses on the rare wizards. In The Mandalorian we aren't following the tale of some moisture farmers, we are encountering awesome long lost jedi and bounty hunters. Even in LotR the 5 hobbits are abnormal as soon as they leave their village. I view the PCs in D&D to be these heros of story....not Jim the Elf who just picked up a sword and might get lucky enough to live 3 months to get a better one. I want the ability to play a hero from the beginning of the story, not hope that I live through 3 years of a campaign so I can be a hero later. By allowing ASI to be assigned as desired, I can make Jim the Bull, Halfling barbarian gifted with the strength of the gods (as a concept) and you can make Jim the Sneaky, paragon rogue (as a concept) using a single printed rules set. [/QUOTE]
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