Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 8185258" data-attributes="member: 7635"><p>So to me, it sounds less like the issue is that "goliaths are naturally stronger than halflings" and more "goliaths, by virtue of +2 to strength, are designed to excel at melee-focused classes and be mediocre at all others". Assuming you are designing your character to play to its strengths (no pun intended) goliaths are good fighters, barbarians and rangers, decent paladins, and middling average at all else. This was intentional, as the lore, artwork, and mechanics encouraged goliaths to be melee brutes and treated almost all other roles as secondary or inferior options. Could you play a goliath wizard or druid? Yes, but since your effectiveness in a class was often tied to certain ability scores, you were always far better off picking a race whose ASI corresponded with your class's main stats. The issue then became less "goliaths are strong" and more "because they are strong, they are only good as melee warriors". </p><p></p><p>Thus, if the goal is to break that chain between races excelling at certain classes and not others, (or at least severely weaken it), the only two methods available to us are:</p><p></p><p>1.) Remove the link between classes needing certain ability scores to function, either making them be able to use any score the PC chooses OR removing influence from the score altogether (such as having spells prepped and spell DCs not influenced by the Int/Wis/Cha of the caster) OR</p><p>2.) Removing the link between races granting certain ability score mods that push them towards specific classes.</p><p></p><p>The 2nd is far easier to do, which is why we got Tasha and not 6e.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8185258, member: 7635"] So to me, it sounds less like the issue is that "goliaths are naturally stronger than halflings" and more "goliaths, by virtue of +2 to strength, are designed to excel at melee-focused classes and be mediocre at all others". Assuming you are designing your character to play to its strengths (no pun intended) goliaths are good fighters, barbarians and rangers, decent paladins, and middling average at all else. This was intentional, as the lore, artwork, and mechanics encouraged goliaths to be melee brutes and treated almost all other roles as secondary or inferior options. Could you play a goliath wizard or druid? Yes, but since your effectiveness in a class was often tied to certain ability scores, you were always far better off picking a race whose ASI corresponded with your class's main stats. The issue then became less "goliaths are strong" and more "because they are strong, they are only good as melee warriors". Thus, if the goal is to break that chain between races excelling at certain classes and not others, (or at least severely weaken it), the only two methods available to us are: 1.) Remove the link between classes needing certain ability scores to function, either making them be able to use any score the PC chooses OR removing influence from the score altogether (such as having spells prepped and spell DCs not influenced by the Int/Wis/Cha of the caster) OR 2.) Removing the link between races granting certain ability score mods that push them towards specific classes. The 2nd is far easier to do, which is why we got Tasha and not 6e. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
Top