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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Ruin Explorer" data-source="post: 8185345" data-attributes="member: 18"><p>I definitely agree that some races are lacking in the "effective in a different way" department, and I think primary stats are ever-so-slightly less vital for casters, because they impact fewer rolls - generally with a caster they set your Save DC, but an awful lot of what you're doing either doesn't have a save DC (utility spells, summons, a lot of zones/walls etc.), is some kind of multi-target spell where some people making the save is inevitable, and you don't typically get the bonus to damage.</p><p></p><p>I still value it myself and wouldn't have made a Wizard with a non-INT race unless I knew I was taking a low-save approach because I've seen way too many saves on cool spells hit by one point.</p><p></p><p>But with people making attack/damage rolls, especially as they get higher numbers of multiple attacks, it tends to be more obviously useful.</p><p></p><p>I also think maybe the majority of races in 5E have a pretty solid selection of broadly-useful (or broadly-useless) abilities, that aren't heavily class-dependent. So there are corner cases here still where a race is just really kind of underwhelming even with the correct ASI, or kind of highly desirable, but I think it's going to be much rarer that that influences things.</p><p></p><p>I mean, if I didn't think it would wind my group up, I'd be kind of tempted to start a new campaign with these rules, and see what they chose race-wise. If I look on Beyond I can see a 1:1 correlation between with having a racial ASI in the right stat across several groups I'm in. I mean, there are some a couple of Humans/VHumans, and a couple of other races with just a +1 racial ASI to the primary, but none with less than a +1.</p><p></p><p>(Also good god I think the highest INT in any group is 14 and that's on one of my PCs... whereas high CHA is everywhere... Ooooh nope there's an 18 INT Wizard, but that's the only one)</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8185345, member: 18"] I definitely agree that some races are lacking in the "effective in a different way" department, and I think primary stats are ever-so-slightly less vital for casters, because they impact fewer rolls - generally with a caster they set your Save DC, but an awful lot of what you're doing either doesn't have a save DC (utility spells, summons, a lot of zones/walls etc.), is some kind of multi-target spell where some people making the save is inevitable, and you don't typically get the bonus to damage. I still value it myself and wouldn't have made a Wizard with a non-INT race unless I knew I was taking a low-save approach because I've seen way too many saves on cool spells hit by one point. But with people making attack/damage rolls, especially as they get higher numbers of multiple attacks, it tends to be more obviously useful. I also think maybe the majority of races in 5E have a pretty solid selection of broadly-useful (or broadly-useless) abilities, that aren't heavily class-dependent. So there are corner cases here still where a race is just really kind of underwhelming even with the correct ASI, or kind of highly desirable, but I think it's going to be much rarer that that influences things. I mean, if I didn't think it would wind my group up, I'd be kind of tempted to start a new campaign with these rules, and see what they chose race-wise. If I look on Beyond I can see a 1:1 correlation between with having a racial ASI in the right stat across several groups I'm in. I mean, there are some a couple of Humans/VHumans, and a couple of other races with just a +1 racial ASI to the primary, but none with less than a +1. (Also good god I think the highest INT in any group is 14 and that's on one of my PCs... whereas high CHA is everywhere... Ooooh nope there's an 18 INT Wizard, but that's the only one) [/QUOTE]
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