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*Dungeons & Dragons
Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Guest 6801328" data-source="post: 8185391"><p>I wrote a little bit of code to sim this out. Bearing in mind that the low AC of a darkmantle makes your case look better, what I did was look at how many swings (which means rounds, at levels 1-4) it takes to kill a single darkmantle. I assumed a 1d8 weapon. 10,000 iterations.</p><p></p><p>Str 15 vs. Str 16</p><p>2 swings: 0 (not possible) vs 1% (possible but highly unlikely)</p><p>3 swings: 10% vs 23%</p><p>4 swings: 22% vs 32%</p><p>5 or more swings: 77% vs 44%</p><p></p><p>As you can see*, the 16 Str fighter, all else being equal, is <em>significantly</em> more likely to kill the darkmantle in fewer rounds, just by being a little more likely to hit, and doing a little bit more damage. Maybe you don't think a couple points of damage are a significant difference, but how do you feel about an extra action? Or two?</p><p></p><p>*If you trust my code. Happy to share it.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 8185391"] I wrote a little bit of code to sim this out. Bearing in mind that the low AC of a darkmantle makes your case look better, what I did was look at how many swings (which means rounds, at levels 1-4) it takes to kill a single darkmantle. I assumed a 1d8 weapon. 10,000 iterations. Str 15 vs. Str 16 2 swings: 0 (not possible) vs 1% (possible but highly unlikely) 3 swings: 10% vs 23% 4 swings: 22% vs 32% 5 or more swings: 77% vs 44% As you can see*, the 16 Str fighter, all else being equal, is [I]significantly[/I] more likely to kill the darkmantle in fewer rounds, just by being a little more likely to hit, and doing a little bit more damage. Maybe you don't think a couple points of damage are a significant difference, but how do you feel about an extra action? Or two? *If you trust my code. Happy to share it. [/QUOTE]
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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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