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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Remathilis" data-source="post: 8185693" data-attributes="member: 7635"><p>The first setting I ever played in was Mystara, a setting whose is LITERALLY "Fantasy X Culture". From Wikipedia...</p><p></p><p>"The "Known World" covers the most notable nations of Mystara, the ones most commonly used in Mystara-based campaigns and featured in fiction. It includes the Thyatian Empire, which could be compared to Byzantine Empire; the Grand Duchy of Karameikos (which includes the town of Threshold, the default setting of many classic D&D adventures), comparable to medieval southeastern Europe; the Principalities of Glantri, which is similar to medieval western Europe, ruled by wizard-princes; the Ethengar Khanate, a Mongol-like society; the merchant-run Republic of Darokin, which is based somewhat loosely on the mercantile states of Medieval Italy; the Emirates of Ylaruam which have an Arabic flavor; the Heldannic Territories, ruled by an order of religious Knights devoted to the Immortal Vanya, similar to the Teutonic Knights; the Atruaghin Clans, which have an Amerindian feel; the nation of Sind, based on India during the rule of the Mughals; the Northern Reaches Kingdoms of Ostland, Vestland, the Soderfjord Jarldoms, based on Scandinavian kingdoms at various periods of history; the Dwarven nation of Rockhome; the elven Kingdom of Alfheim; the Halfling lands of the Five Shires; and the Alphatian Empire, ruled by wizards and other spellcasters."</p><p></p><p>And that doesn't include the Savage Coast (Spanish Conquistadors) and the Hollow World (even more of a hodge-podge of settings, from Pirates of the Caribbean to Ancient Egypt), nor Thunder Rift introducing rakasta (cat-men like Tabaxi) who were Japanese in culture. </p><p></p><p>There is no way such a setting could exist now; its very nature would be offensive. I'm mildly surprised WotC even acknowledges its existence and doesn't try to bury it along with Birthright in the "lets never speak of this again" bin of history. I'll be surprised if the "Old Empires" or Moonshae Isles" similarly survive considering how much they are literally "fantasy Greece/Egypt or Norse/Ireland" in design. </p><p></p><p>But I digress. I guess the good news is I no longer have to work on my Vryloka/vampiric race anymore....</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8185693, member: 7635"] The first setting I ever played in was Mystara, a setting whose is LITERALLY "Fantasy X Culture". From Wikipedia... "The "Known World" covers the most notable nations of Mystara, the ones most commonly used in Mystara-based campaigns and featured in fiction. It includes the Thyatian Empire, which could be compared to Byzantine Empire; the Grand Duchy of Karameikos (which includes the town of Threshold, the default setting of many classic D&D adventures), comparable to medieval southeastern Europe; the Principalities of Glantri, which is similar to medieval western Europe, ruled by wizard-princes; the Ethengar Khanate, a Mongol-like society; the merchant-run Republic of Darokin, which is based somewhat loosely on the mercantile states of Medieval Italy; the Emirates of Ylaruam which have an Arabic flavor; the Heldannic Territories, ruled by an order of religious Knights devoted to the Immortal Vanya, similar to the Teutonic Knights; the Atruaghin Clans, which have an Amerindian feel; the nation of Sind, based on India during the rule of the Mughals; the Northern Reaches Kingdoms of Ostland, Vestland, the Soderfjord Jarldoms, based on Scandinavian kingdoms at various periods of history; the Dwarven nation of Rockhome; the elven Kingdom of Alfheim; the Halfling lands of the Five Shires; and the Alphatian Empire, ruled by wizards and other spellcasters." And that doesn't include the Savage Coast (Spanish Conquistadors) and the Hollow World (even more of a hodge-podge of settings, from Pirates of the Caribbean to Ancient Egypt), nor Thunder Rift introducing rakasta (cat-men like Tabaxi) who were Japanese in culture. There is no way such a setting could exist now; its very nature would be offensive. I'm mildly surprised WotC even acknowledges its existence and doesn't try to bury it along with Birthright in the "lets never speak of this again" bin of history. I'll be surprised if the "Old Empires" or Moonshae Isles" similarly survive considering how much they are literally "fantasy Greece/Egypt or Norse/Ireland" in design. But I digress. I guess the good news is I no longer have to work on my Vryloka/vampiric race anymore.... [/QUOTE]
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