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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Scott Christian" data-source="post: 8186016" data-attributes="member: 6901101"><p>I am not against them at all. In fact, I am fine with them being an optional rule. I personally don't think it matters. I have stated other ways it can be done, because the way it is done now is clunky. I have stated that those in favor of this rule should look at the effects it might have. I have also stated that the effects of a +1 are not as great as everyone makes them out to be. And lastly, I have stated whenever they change things, they do it to make things easier.</p><p>Every single one of these is an opinion. I can back all of these opinions up with examples and logic. But it doesn't make them fact. It makes them supported opinions. </p><p></p><p>What cases? A base rogue. If it is an objective fact then it will play out the same across all classes. It doesn't. </p><p></p><p>A person could argue (and probably be correct for many tables playing) that the player who uses their PC creatively produces more die variance than an extra +1. Should they nerf that too, whereas any player that says something about the scene gets advantage? It could be argued a wizard that uses their spells creatively supersedes an extra +1. Should they list exactly how the spells can and can't be used to make sure another player doesn't outshine the other?</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8186016, member: 6901101"] I am not against them at all. In fact, I am fine with them being an optional rule. I personally don't think it matters. I have stated other ways it can be done, because the way it is done now is clunky. I have stated that those in favor of this rule should look at the effects it might have. I have also stated that the effects of a +1 are not as great as everyone makes them out to be. And lastly, I have stated whenever they change things, they do it to make things easier. Every single one of these is an opinion. I can back all of these opinions up with examples and logic. But it doesn't make them fact. It makes them supported opinions. What cases? A base rogue. If it is an objective fact then it will play out the same across all classes. It doesn't. A person could argue (and probably be correct for many tables playing) that the player who uses their PC creatively produces more die variance than an extra +1. Should they nerf that too, whereas any player that says something about the scene gets advantage? It could be argued a wizard that uses their spells creatively supersedes an extra +1. Should they list exactly how the spells can and can't be used to make sure another player doesn't outshine the other? [/QUOTE]
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