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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Bagpuss" data-source="post: 8194312" data-attributes="member: 3987"><p>It's a circle that can very easily be squared by having a base line set of rules and then modifications of them as a option. In fact I would say unless you have rules for D&D characters to be mechanically ordinary, you can't have special characters because there is no base for the special characters to be outliers of. If everyone is an outlier then no one is.</p><p></p><p></p><p></p><p>True but you could keep MOST "elves are especially good at being wizards", and have as an option YOUR ELF "is equally good at all classes". </p><p></p><p>Tasha's rules being optional kind of allowed for that, this UA with we aren't going to publish X and Y information going forward, throws out the first part for very little reason.</p><p></p><p></p><p></p><p>Yes, and only 5% when you come to roll that d20, since they got rid of penalties from the earlier editions. It use to be 10% on rolling if you decide to take a class that had a negative in it's primary stat, compared to a positive. </p><p></p><p>Of course if you played a halfling warrior in earlier editions you were special, because you were overcoming some mechanical disadvantage, and not a lot of people were willing to do that. Now anyone could be a halfling warrior without any trouble at all, how is that special?</p></blockquote><p></p>
[QUOTE="Bagpuss, post: 8194312, member: 3987"] It's a circle that can very easily be squared by having a base line set of rules and then modifications of them as a option. In fact I would say unless you have rules for D&D characters to be mechanically ordinary, you can't have special characters because there is no base for the special characters to be outliers of. If everyone is an outlier then no one is. True but you could keep MOST "elves are especially good at being wizards", and have as an option YOUR ELF "is equally good at all classes". Tasha's rules being optional kind of allowed for that, this UA with we aren't going to publish X and Y information going forward, throws out the first part for very little reason. Yes, and only 5% when you come to roll that d20, since they got rid of penalties from the earlier editions. It use to be 10% on rolling if you decide to take a class that had a negative in it's primary stat, compared to a positive. Of course if you played a halfling warrior in earlier editions you were special, because you were overcoming some mechanical disadvantage, and not a lot of people were willing to do that. Now anyone could be a halfling warrior without any trouble at all, how is that special? [/QUOTE]
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