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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Chaosmancer" data-source="post: 8196459" data-attributes="member: 6801228"><p>Why are you assuming such a sidebar won't exist? </p><p></p><p>But, more importantly, am I supposed to feel there is something unfortunate in the fact that your friend can't find a way to play a human in away that is unusual and interesting? It is literally the same argument. There is no side bar telling you where to put your stats for playing a human, so your friend must struggle to find ways to play interesting human characters. Should we give a side bar to humans to give them static ASIs? </p><p></p><p>Personally, I just looked at the Lupin and a dog man who is potentially descended from Gnolls has so many potential interesting hooks for me that I literally cannot fathom why the ability score improvements matter to your friend. I mean, it does, and so I feel bad that they may struggle in the future with utilizing the new products, but it isn't like there are not races printed that they struggle with in the exact same manner, so I don't feel that bad.</p><p></p><p></p><p></p><p>You know what is interesting about calling it a roleplaying decision? It isn't the only RP decision that can be made.</p><p></p><p>Halflings are normally generous farming folk who would give you the shirt off their back if you were cold. Play a halfling who is a greedy mercenary rogue and you've played against what halflings are normally like. </p><p></p><p>Gnomes are bright and cheerful individuals with a love of pranks. Play a dour faced gnome who is a necromancer and you've played against type. </p><p></p><p>Races are more than their stat bonuses. Even with things as broad as the Dhampir, one of the concepts with their hunger is that it is a bad thing. What if you played a Dhampir who ate sadness and grief? That is not what you'd expect from the write-up, and actually it reminds me of a character I'm reading about and would be incredibly fascinating to try and play. </p><p></p><p>So, if his entire think is being unexpected... then there are ways to do that that don't involve needing a 15 as their highest stat.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8196459, member: 6801228"] Why are you assuming such a sidebar won't exist? But, more importantly, am I supposed to feel there is something unfortunate in the fact that your friend can't find a way to play a human in away that is unusual and interesting? It is literally the same argument. There is no side bar telling you where to put your stats for playing a human, so your friend must struggle to find ways to play interesting human characters. Should we give a side bar to humans to give them static ASIs? Personally, I just looked at the Lupin and a dog man who is potentially descended from Gnolls has so many potential interesting hooks for me that I literally cannot fathom why the ability score improvements matter to your friend. I mean, it does, and so I feel bad that they may struggle in the future with utilizing the new products, but it isn't like there are not races printed that they struggle with in the exact same manner, so I don't feel that bad. You know what is interesting about calling it a roleplaying decision? It isn't the only RP decision that can be made. Halflings are normally generous farming folk who would give you the shirt off their back if you were cold. Play a halfling who is a greedy mercenary rogue and you've played against what halflings are normally like. Gnomes are bright and cheerful individuals with a love of pranks. Play a dour faced gnome who is a necromancer and you've played against type. Races are more than their stat bonuses. Even with things as broad as the Dhampir, one of the concepts with their hunger is that it is a bad thing. What if you played a Dhampir who ate sadness and grief? That is not what you'd expect from the write-up, and actually it reminds me of a character I'm reading about and would be incredibly fascinating to try and play. So, if his entire think is being unexpected... then there are ways to do that that don't involve needing a 15 as their highest stat. [/QUOTE]
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