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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Faolyn" data-source="post: 8196888" data-attributes="member: 6915329"><p>So <em>again</em>, what's wrong with a 16? Or higher, if the table rolls for stats. I mean, this whole argument is moot when you realize that anybody can roll an 18 and put it in any stat they want, and this is a perfectly acceptable form of chargen until WotC decides to remove it entirely from a later edition.</p><p></p><p>And hey, maybe the half-orc did something <em>other </em>than work out. Imagine this: Player 1 is playing a halfling Strength-based fighter, Bobbo. Player 2 is playing a half-orc Strength-based fighter, Vrol. Bobbo worked his ass off in the gym and is basically made of muscles, and, pissed off at a world that has decided he can never be the strongest, flies into a rage whenever anyone suggests that he's weak. He puts the +2 in Strength and becomes a Berserker Barbarian. Vrol is simply naturally really strong, but he didn't deliberately hone his muscles. Instead, he studies the blade and the ways to best use it to his advantage. He puts the +2 in Strength and becomes a Battlemaster Fighter. Together, they fight crime.</p><p></p><p></p><p>All the races have special traits already. Halflings are Brave and Lucky and small enough to move through other creature's spaces (strangely, kobolds are smaller than halflings but can't do that).</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8196888, member: 6915329"] So [I]again[/I], what's wrong with a 16? Or higher, if the table rolls for stats. I mean, this whole argument is moot when you realize that anybody can roll an 18 and put it in any stat they want, and this is a perfectly acceptable form of chargen until WotC decides to remove it entirely from a later edition. And hey, maybe the half-orc did something [I]other [/I]than work out. Imagine this: Player 1 is playing a halfling Strength-based fighter, Bobbo. Player 2 is playing a half-orc Strength-based fighter, Vrol. Bobbo worked his ass off in the gym and is basically made of muscles, and, pissed off at a world that has decided he can never be the strongest, flies into a rage whenever anyone suggests that he's weak. He puts the +2 in Strength and becomes a Berserker Barbarian. Vrol is simply naturally really strong, but he didn't deliberately hone his muscles. Instead, he studies the blade and the ways to best use it to his advantage. He puts the +2 in Strength and becomes a Battlemaster Fighter. Together, they fight crime. All the races have special traits already. Halflings are Brave and Lucky and small enough to move through other creature's spaces (strangely, kobolds are smaller than halflings but can't do that). [/QUOTE]
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