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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Don Durito" data-source="post: 8197173" data-attributes="member: 6687260"><p>People have been saying this since the dawn of role-playing and for the vast majority of cases it doesn't work.</p><p></p><p>Making something difficult actually tends to signal to the GM that it should be rolled, not the opposite.</p><p></p><p>When do you make a stressful history check? If you're racking your brain to see what you remember about this design of ruins or what the mosaic on the wall represents, then you are almost certainly not in a life or death situation.</p><p></p><p>Basically, yes, it's true that if you don't use the skill system, you can avoid most of the problems with it.</p><p></p><p>Edit: It doesn't really change anything. If I want to actually succeed relatively often on a skill when I roll it, then I need to have a decent ability score to back that up. 10 doesn't really cut it. If I'm not going to roll the skill then I don't need a good ability score, but then I don't exactly need the proficiency either.</p><p></p><p>You <em>could</em> gate things in a binary yes/no state behind proficiency, but really that's a house rule, and most of the time you could do that just as easily with class or background. Skills are there to be rolled.</p></blockquote><p></p>
[QUOTE="Don Durito, post: 8197173, member: 6687260"] People have been saying this since the dawn of role-playing and for the vast majority of cases it doesn't work. Making something difficult actually tends to signal to the GM that it should be rolled, not the opposite. When do you make a stressful history check? If you're racking your brain to see what you remember about this design of ruins or what the mosaic on the wall represents, then you are almost certainly not in a life or death situation. Basically, yes, it's true that if you don't use the skill system, you can avoid most of the problems with it. Edit: It doesn't really change anything. If I want to actually succeed relatively often on a skill when I roll it, then I need to have a decent ability score to back that up. 10 doesn't really cut it. If I'm not going to roll the skill then I don't need a good ability score, but then I don't exactly need the proficiency either. You [I]could[/I] gate things in a binary yes/no state behind proficiency, but really that's a house rule, and most of the time you could do that just as easily with class or background. Skills are there to be rolled. [/QUOTE]
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