Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JEB" data-source="post: 8197715" data-attributes="member: 10148"><p>I'm sorry if you felt that was an attack on your position. The intent was to guide you towards sympathy for a playstyle you didn't seem to have much empathy for.</p><p></p><p></p><p>So you believe the sidebar should exist! I'm glad to hear it. That honestly wasn't clear before.</p><p></p><p></p><p>I hope Wizards cares more about that question than you do! It's going to be an important one, since there are plenty of people who play human characters, and their "no defaults" niche won't be enough anymore.</p><p></p><p></p><p>This particular friend never plays human characters; I think he probably thinks they're kind of boring. (Though other players in the group don't have that problem.) If he did play a human, I would guess it was because he had a character in mind that was focused on class or maybe background, so he'd be relying on those to guide his decision-making instead of factoring in character race or defying archetypes. (Which I expect many players to do for all races, if floating is the default but no "quick build" is provided. They'll just move on to the next easy, default expectation available.)</p><p></p><p>I should also point out that the variant human isn't the standard human; it's clearly designed for players who desire a greater degree of control over character design. Players who aren't interested in that don't choose the variant human. But now, to some degree, all races are variant human. Maybe that'll be an eye-opener for some players, but others may just see it as extra work...</p><p></p><p></p><p>If it was just lineages like the dhampir etc. where this applied, that'd be fine, since these are clearly unusual. But ALL character races from this point forward will be like that, per the UA. My friend will either have to be satisfied with the old character options, or do extra work to play the later ones. Unless, of course, they include defaults as well. Hence my advocacy.</p><p></p><p></p><p>1) That assumes the DM and the other players have any better ideas about where the +2 should go than this person does. Some folks just use things right out of the book without deep consideration about where a character race fits into the world; in some cases, they may even let the tail wag the dog, and build the setting around the character races their players choose. This is why defaults are useful.</p><p></p><p>2) Couldn't the same argument be made about the quick builds for classes? And yet, Wizards provides that guidance. (I can attest that it's been helpful, too.)</p><p></p><p></p><p>Wait, what? Setting upper limits is one thing, lower limits is a bit strange...</p></blockquote><p></p>
[QUOTE="JEB, post: 8197715, member: 10148"] I'm sorry if you felt that was an attack on your position. The intent was to guide you towards sympathy for a playstyle you didn't seem to have much empathy for. So you believe the sidebar should exist! I'm glad to hear it. That honestly wasn't clear before. I hope Wizards cares more about that question than you do! It's going to be an important one, since there are plenty of people who play human characters, and their "no defaults" niche won't be enough anymore. This particular friend never plays human characters; I think he probably thinks they're kind of boring. (Though other players in the group don't have that problem.) If he did play a human, I would guess it was because he had a character in mind that was focused on class or maybe background, so he'd be relying on those to guide his decision-making instead of factoring in character race or defying archetypes. (Which I expect many players to do for all races, if floating is the default but no "quick build" is provided. They'll just move on to the next easy, default expectation available.) I should also point out that the variant human isn't the standard human; it's clearly designed for players who desire a greater degree of control over character design. Players who aren't interested in that don't choose the variant human. But now, to some degree, all races are variant human. Maybe that'll be an eye-opener for some players, but others may just see it as extra work... If it was just lineages like the dhampir etc. where this applied, that'd be fine, since these are clearly unusual. But ALL character races from this point forward will be like that, per the UA. My friend will either have to be satisfied with the old character options, or do extra work to play the later ones. Unless, of course, they include defaults as well. Hence my advocacy. 1) That assumes the DM and the other players have any better ideas about where the +2 should go than this person does. Some folks just use things right out of the book without deep consideration about where a character race fits into the world; in some cases, they may even let the tail wag the dog, and build the setting around the character races their players choose. This is why defaults are useful. 2) Couldn't the same argument be made about the quick builds for classes? And yet, Wizards provides that guidance. (I can attest that it's been helpful, too.) Wait, what? Setting upper limits is one thing, lower limits is a bit strange... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
Top