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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Faolyn" data-source="post: 8199148" data-attributes="member: 6915329"><p>I'm wrong when I state that I want players to have a choice, that <em>that </em>is my reason for wanting floating ASIs? Is... is this mansplaining? <em><strong>Are you seriously mansplaining my own beliefs to me now?</strong></em> Wow.</p><p></p><p>Also, of my current four D&D characters--we rotate DMs--three of them have pretty high Wisdom scores, which I chose even though none of have classes that rely heavily on Wisdom (rogue, fighter, warlock). In fact, my rogue's Wisdom is probably <em>too </em>high, considering her penchant for touching things that she shouldn't; the DM has offered to let me switch my Wis and Int scores, but I like the fact that her Int is 10, even though Int is important for a rogue and she didn't bother to take Investigation which makes her <em>terrible </em>at finding traps--a fact that literally would have killed her once if it were not for her racial fire resistance. And of the fourth character that has a low Wis, he's a wizard, and Wis is considered important enough for them to warrant a saving throw proficiency. </p><p></p><p><em>And </em>you're underestimating how important Wisdom is as a stat, since not only is Wisdom considered a strong save, but it governs Insight and Perception as well. In the games I'm in at least, Insight is majorly important, and as a DM who runs a <em>lot </em>of horror, I have a fondness for spells and effects that use Wis for saves. Do you really not have players who make Wisdom an important stat? </p><p></p><p>I'm thinking if you <em>actually </em>looked at the numbers, you'd find that D&D's dump stats are much more likely to be Strength and Intelligence, not Wisdom. </p><p></p><p>If <em>you </em>plan on assuming that all your players who want floating ASIs are minmaxers who want maxed out stats, that's on <em>you</em>, not me or them. Honestly, you sound like those people who were insisting that everyone would be playing yuan-ti or satyrs for their Magic Resistance. "Shockingly," those races aren't overly popular. As the Internets say: pics or it didn't happen.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8199148, member: 6915329"] I'm wrong when I state that I want players to have a choice, that [I]that [/I]is my reason for wanting floating ASIs? Is... is this mansplaining? [I][B]Are you seriously mansplaining my own beliefs to me now?[/B][/I] Wow. Also, of my current four D&D characters--we rotate DMs--three of them have pretty high Wisdom scores, which I chose even though none of have classes that rely heavily on Wisdom (rogue, fighter, warlock). In fact, my rogue's Wisdom is probably [I]too [/I]high, considering her penchant for touching things that she shouldn't; the DM has offered to let me switch my Wis and Int scores, but I like the fact that her Int is 10, even though Int is important for a rogue and she didn't bother to take Investigation which makes her [I]terrible [/I]at finding traps--a fact that literally would have killed her once if it were not for her racial fire resistance. And of the fourth character that has a low Wis, he's a wizard, and Wis is considered important enough for them to warrant a saving throw proficiency. [I]And [/I]you're underestimating how important Wisdom is as a stat, since not only is Wisdom considered a strong save, but it governs Insight and Perception as well. In the games I'm in at least, Insight is majorly important, and as a DM who runs a [I]lot [/I]of horror, I have a fondness for spells and effects that use Wis for saves. Do you really not have players who make Wisdom an important stat? I'm thinking if you [I]actually [/I]looked at the numbers, you'd find that D&D's dump stats are much more likely to be Strength and Intelligence, not Wisdom. If [I]you [/I]plan on assuming that all your players who want floating ASIs are minmaxers who want maxed out stats, that's on [I]you[/I], not me or them. Honestly, you sound like those people who were insisting that everyone would be playing yuan-ti or satyrs for their Magic Resistance. "Shockingly," those races aren't overly popular. As the Internets say: pics or it didn't happen. [/QUOTE]
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