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*Dungeons & Dragons
Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Chaosmancer" data-source="post: 8199943" data-attributes="member: 6801228"><p>I'm chunking a lot of this. </p><p></p><p>So firstly, I'm not exaggerating. A poster did put forth that the difference in strength between a halfling and a goliath was as logical and grounded in realism as the difference in strength between a mouse and an elephant. If you are really curious who, you can use the search function for the thread and likely find them </p><p></p><p>Following from that, it gets to be incredibly difficult to have a coherent conversation if everyone is just assuming their own reality within the discussion. You want to keep static ASIs, they want to keep static ASIs, and I'm sorry if you don't like it but part of my debate involves debating them too, just because you don't care doesn't mean I can just ignore them, because inevitably I end up arguing a point with you that they take to attack my point against them, and then make me seem like I am a hypocrite because I argued two different position against two people engaging in two different arguments. </p><p></p><p>And so we get to the meat of the debate. If the majority of ASIs are rubbish, then they are not doing a job. It is as simple as that. If the idea of a Goblin having a +1 Con is a useless trash idea, then it serves no purpose. And if the majority of these are trash then getting rid of them won't hurt anything. </p><p></p><p>Also, we are not replacing them with "nothing" we are replacing them with floating ASIs. Which allows the player to impart their own ideas about what the ASI means into their story. Maybe they have +1 Con because the draconic blood in their veins has made them tough. Maybe because they are a heavily scarred, hard drinking badass, maybe because they come from deep in the mountains, who knows. It becomes a part of the way to explore what is important to their character. Or maybe not. Maybe they have it because they have it and it doesn't matter. Either way works for the system. </p><p></p><p>And if it isn't defining for the race... then it is at least as good as the current system.</p><p></p><p></p><p></p><p>Oh you are so funny, because clearly no one ever tries to hide things in text by saying one thing then suddenly switching to a different thing. My use of plain English prose was the same as yours after all.</p><p></p><p></p><p></p><p>It was meant to be obviously different to highlight to absurdity of the claim. Obviously they are different, so why are we going to treat them all as being the same?</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8199943, member: 6801228"] I'm chunking a lot of this. So firstly, I'm not exaggerating. A poster did put forth that the difference in strength between a halfling and a goliath was as logical and grounded in realism as the difference in strength between a mouse and an elephant. If you are really curious who, you can use the search function for the thread and likely find them Following from that, it gets to be incredibly difficult to have a coherent conversation if everyone is just assuming their own reality within the discussion. You want to keep static ASIs, they want to keep static ASIs, and I'm sorry if you don't like it but part of my debate involves debating them too, just because you don't care doesn't mean I can just ignore them, because inevitably I end up arguing a point with you that they take to attack my point against them, and then make me seem like I am a hypocrite because I argued two different position against two people engaging in two different arguments. And so we get to the meat of the debate. If the majority of ASIs are rubbish, then they are not doing a job. It is as simple as that. If the idea of a Goblin having a +1 Con is a useless trash idea, then it serves no purpose. And if the majority of these are trash then getting rid of them won't hurt anything. Also, we are not replacing them with "nothing" we are replacing them with floating ASIs. Which allows the player to impart their own ideas about what the ASI means into their story. Maybe they have +1 Con because the draconic blood in their veins has made them tough. Maybe because they are a heavily scarred, hard drinking badass, maybe because they come from deep in the mountains, who knows. It becomes a part of the way to explore what is important to their character. Or maybe not. Maybe they have it because they have it and it doesn't matter. Either way works for the system. And if it isn't defining for the race... then it is at least as good as the current system. Oh you are so funny, because clearly no one ever tries to hide things in text by saying one thing then suddenly switching to a different thing. My use of plain English prose was the same as yours after all. It was meant to be obviously different to highlight to absurdity of the claim. Obviously they are different, so why are we going to treat them all as being the same? [/QUOTE]
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