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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Faolyn" data-source="post: 8202006" data-attributes="member: 6915329"><p>You know NPCs can have any attribute at any level you want, even above a 20, right? NPCs don't have to be built like PCs anymore.</p><p></p><p></p><p>OK, imagine, if you will, that you and your friends have never heard of D&D before, nor of any RPG, nor do any of you have any preconceived concept of what fantasy races are like. You've lived a life deprived of fantasy and sci-fi. Then one day a set of D&D books of the No ASI Bonus Edition fall from the sky and lands in front of you (turns out you're starring in <em>The Dice Gods Must be Crazy</em>)<em>.</em> After reading the books, you and your genre-fiction-deprived friends decide to play D&D. </p><p></p><p>Do you honestly think that your ability to play the game is going to be hampered by the fact that what you know of "typical" halflings or dwarfs or orcs is based solely on flavor text and racial traits and the artwork, and <em>not </em>where the +2/+1 is? Would it really hinder your gameplay if you have to make up what a "standard" gnome's stats are like? Would it make the experience unfun if you decided that the "standard" elf actually has a high Wisdom and the "standard" tiefling actually has a high Strength?</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8202006, member: 6915329"] You know NPCs can have any attribute at any level you want, even above a 20, right? NPCs don't have to be built like PCs anymore. OK, imagine, if you will, that you and your friends have never heard of D&D before, nor of any RPG, nor do any of you have any preconceived concept of what fantasy races are like. You've lived a life deprived of fantasy and sci-fi. Then one day a set of D&D books of the No ASI Bonus Edition fall from the sky and lands in front of you (turns out you're starring in [I]The Dice Gods Must be Crazy[/I])[I].[/I] After reading the books, you and your genre-fiction-deprived friends decide to play D&D. Do you honestly think that your ability to play the game is going to be hampered by the fact that what you know of "typical" halflings or dwarfs or orcs is based solely on flavor text and racial traits and the artwork, and [I]not [/I]where the +2/+1 is? Would it really hinder your gameplay if you have to make up what a "standard" gnome's stats are like? Would it make the experience unfun if you decided that the "standard" elf actually has a high Wisdom and the "standard" tiefling actually has a high Strength? [/QUOTE]
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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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