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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Faolyn" data-source="post: 8204323" data-attributes="member: 6915329"><p>And again you ignore what we're saying.</p><p></p><p style="text-align: center"><span style="font-size: 18px"><strong>We are not saying that we can't make characters. </strong></span></p> <p style="text-align: center"><span style="font-size: 18px"><strong>We are saying we want more ability to control and fine-tune the character creation. </strong></span></p><p></p><p>You are <em>continuing </em>to rely on strawmen here. You are continuing to insist it's all about 16s. so again:</p><p></p><p style="text-align: center"><span style="font-size: 18px"><strong>We can make our characters more the way we want to make them </strong></span></p> <p style="text-align: center"><span style="font-size: 18px"><strong>when we have floating ASIs.</strong></span></p><p></p><p>Do I need to figure out how to make them flash different colors, or are you finally going to accept that what you think problem is isn't actually the problem?</p><p></p><p></p><p style="text-align: center"><span style="font-size: 18px"><strong>Neither I nor anyone else in this thread have made that claim.</strong></span></p><p></p><p>Because at this point, I've given up thinking that you're just misunderstanding me. You have <em>got</em> to be outright lying about what I've said. There is <em>no way </em>anyone could misunderstand me that badly.</p><p></p><p></p><p>Here's what you said:</p><p></p><p></p><p>I did exactly what you said. I put the 16 in a non-primary attribute--remember, I created a <strong>wizard</strong>, <em>not </em>a bard, paladin, sorcerer, or warlock--and here you are, moving the goalposts to claim <em>any </em>attribute. But fine:</p><ul> <li data-xf-list-type="ul">Floating ASIs (Con +1, Cha +2): Str 8, Dex 12, Con 14, Int 15, Wis 12, Cha 14</li> </ul><p>Now they're a bit less of a ditz and not quite as good at talking to people. Or:</p><ul> <li data-xf-list-type="ul">Floating ASIs (Con +1, Cha +2): Str 10, Dex 12, Con 14, Int 15, Wis 10, Cha 14</li> </ul><p>Still a ditz, not quite as personable, but are able to carry a backpack chock full of college textbooks.</p><p></p><p>"Oh, but you made them into an enchanter, so Charisma is still important because most charm spells just make people friendly and you still have to Persuade or Deceive them," I hear you say. OK then, they're now a transmuter. But they took the Charlatan background. Or a diviner with the Sage background, who lectures at the university between adventures. Or maybe they're a necromancer with the Entertainer background, for a little taste of <em>grand guignol</em>. Remember, background doesn't benefit from or contribute to <em>any </em>attribute. </p><p></p><p>In any case, look ma, no 16s!</p><p></p><p><span style="font-size: 10px">(and godsdammit, now I have to write up that necromancer for the next time I run Ravenloft.)</span></p><p></p><p>And in any case, I <em>really </em>have to ask. You said:</p><p></p><p>How do you differentiate between half-orcs and minotaurs? You don't find their racial traits to "reach the level of uniqueness" you want, but they both have the same +2 Strength, +1 Con. </p><p></p><p>(Also: you <em>guess</em>? I've only been shouting this for pages upon pages now.)</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8204323, member: 6915329"] And again you ignore what we're saying. [CENTER][SIZE=5][B]We are not saying that we can't make characters. We are saying we want more ability to control and fine-tune the character creation. [/B][/SIZE][/CENTER] You are [I]continuing [/I]to rely on strawmen here. You are continuing to insist it's all about 16s. so again: [CENTER][SIZE=5][B]We can make our characters more the way we want to make them when we have floating ASIs.[/B][/SIZE][/CENTER] Do I need to figure out how to make them flash different colors, or are you finally going to accept that what you think problem is isn't actually the problem? [CENTER][SIZE=5][B]Neither I nor anyone else in this thread have made that claim.[/B][/SIZE][/CENTER] Because at this point, I've given up thinking that you're just misunderstanding me. You have [I]got[/I] to be outright lying about what I've said. There is [I]no way [/I]anyone could misunderstand me that badly. Here's what you said: I did exactly what you said. I put the 16 in a non-primary attribute--remember, I created a [B]wizard[/B], [I]not [/I]a bard, paladin, sorcerer, or warlock--and here you are, moving the goalposts to claim [I]any [/I]attribute. But fine: [LIST] [*]Floating ASIs (Con +1, Cha +2): Str 8, Dex 12, Con 14, Int 15, Wis 12, Cha 14 [/LIST] Now they're a bit less of a ditz and not quite as good at talking to people. Or: [LIST] [*]Floating ASIs (Con +1, Cha +2): Str 10, Dex 12, Con 14, Int 15, Wis 10, Cha 14 [/LIST] Still a ditz, not quite as personable, but are able to carry a backpack chock full of college textbooks. "Oh, but you made them into an enchanter, so Charisma is still important because most charm spells just make people friendly and you still have to Persuade or Deceive them," I hear you say. OK then, they're now a transmuter. But they took the Charlatan background. Or a diviner with the Sage background, who lectures at the university between adventures. Or maybe they're a necromancer with the Entertainer background, for a little taste of [I]grand guignol[/I]. Remember, background doesn't benefit from or contribute to [I]any [/I]attribute. In any case, look ma, no 16s! [SIZE=2](and godsdammit, now I have to write up that necromancer for the next time I run Ravenloft.)[/SIZE] And in any case, I [I]really [/I]have to ask. You said: How do you differentiate between half-orcs and minotaurs? You don't find their racial traits to "reach the level of uniqueness" you want, but they both have the same +2 Strength, +1 Con. (Also: you [I]guess[/I]? I've only been shouting this for pages upon pages now.) [/QUOTE]
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