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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Faolyn" data-source="post: 8205280" data-attributes="member: 6915329"><p>Nope. As I have pointed out numerous times, there are many reasons to want to move the +2 around. I made three different standard stat arrays to show it. </p><p></p><p>And let's say that it <em>is </em>just about getting a stat of 17 at first level. So what? Is that <em>wrong</em>? Are you claiming that players who want to be effective in their chosen class are bad roleplayers? Is their fun sp wrong, so anathema to you that you would forbid everyone from being able to be freer in their chargen?</p><p></p><p></p><p>Yes, because the reality is, there <em>are </em>species concepts, and they are reflected in racial traits and flavor text. Racial ASIs are only a small fraction of what differentiates species and can be a major hindrance to players who don't want to play whatever the species is designed to be.</p><p></p><p>I asked Scott Christian how he differentiates between (half)orcs and minotaurs, when he has said that racial traits aren't unique enough for him. Both (half)orcs and minotaurs have Strength +2, Constitution +1. So I'll ask you the same thing: do <em>you </em>believe that the conceptual difference between those species is reflected in their identical ASIs? Or do you think that their differences are reflected in their racial traits and flavor text.</p><p></p><p>After all, if the only thing, or the most important thing, that differentiats the races is their ASIs, then minotaurs and (half)orcs--and goliaths, longtooth shifters, and Ravenite dragonborn--are all redundant. Pick one, discard the rest. But I know <em>I </em>treat them as very different species. And that has nothing to do with their ASIs and has everything to do with their racial traits and their cultural flavor text.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8205280, member: 6915329"] Nope. As I have pointed out numerous times, there are many reasons to want to move the +2 around. I made three different standard stat arrays to show it. And let's say that it [I]is [/I]just about getting a stat of 17 at first level. So what? Is that [I]wrong[/I]? Are you claiming that players who want to be effective in their chosen class are bad roleplayers? Is their fun sp wrong, so anathema to you that you would forbid everyone from being able to be freer in their chargen? Yes, because the reality is, there [I]are [/I]species concepts, and they are reflected in racial traits and flavor text. Racial ASIs are only a small fraction of what differentiates species and can be a major hindrance to players who don't want to play whatever the species is designed to be. I asked Scott Christian how he differentiates between (half)orcs and minotaurs, when he has said that racial traits aren't unique enough for him. Both (half)orcs and minotaurs have Strength +2, Constitution +1. So I'll ask you the same thing: do [I]you [/I]believe that the conceptual difference between those species is reflected in their identical ASIs? Or do you think that their differences are reflected in their racial traits and flavor text. After all, if the only thing, or the most important thing, that differentiats the races is their ASIs, then minotaurs and (half)orcs--and goliaths, longtooth shifters, and Ravenite dragonborn--are all redundant. Pick one, discard the rest. But I know [I]I [/I]treat them as very different species. And that has nothing to do with their ASIs and has everything to do with their racial traits and their cultural flavor text. [/QUOTE]
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