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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Faolyn" data-source="post: 8205594" data-attributes="member: 6915329"><p>No. Because by denying a PC a +2 in the stat of their choice, you're denying it across the board. </p><p></p><p></p><p>Which is unacceptable. It's a stupid, pointless restriction made by people who have since changed their mind, and enforced by people who mindlessly adhere to archaic rules. </p><p></p><p></p><p>Except it's neither of those things, because it's a stat bonus that can be placed anywhere and that doesn't actually take away from the flavor of the race at all.</p><p></p><p></p><p>Like they've done with each edition, and like they're doing now, since floating ASIs are the new rule.</p><p></p><p></p><p>The <em>rules </em>say roll 4d6, drop the lowest, six times, with stat array being a useful quickbuild <em>option</em>... and point buy being nothing more than a <em>variant</em>, posted afterwards. So since the rules are the edict, guess you're rolling from now on, right? Ooh, sorry, you might just end up with halflings have <em>18s </em>in Strength then. </p><p></p><p>Wait, you ignore the <em>rules </em>about 4d6 in favor of a variant? Huh, well then I guess the edict is up to you after all.</p><p></p><p>It's really funny that you prefer point buy, which specifically is designed to let you, quote, "build a character with a set of ability scores you choose individually" and yet are opposed to other people choosing their scores by deciding where to put the +2.</p><p></p><p></p><p>Yup. Racial bonuses are stupid and inconsistently used. </p><p></p><p>Example: the loxodon are <em>elephant-folk </em>and who average 7' 6". They are literally the <em>tallest</em> race, taller than goliaths by nearly half a foot, and are outweighed only by the centaurs. And they don't get a bonus to Strength. Not even a +1. Con +2, Wis +1. Loxodons get Powerful Build, yes, but no Strength bonus. In fact, they're the only canon race with Powerful Build that <em>doesn't </em>get a Strength bonus. </p><p></p><p>Wanna explain that one? Why is it logical to you that, going by racial ASIs, a halfling can't be as strong as an orc but <em>can</em> be as strong as a much larger elephant-folk? </p><p></p><p>A logical reason, please. After all, you can't just decide that this particular instance is dumb and should be changed without allowing for other racial ASIs to be changed as well for other reasons.</p><p></p><p>So yeah. ASIs should be so the player can customize their character, not so one race can have a pointless meta-advantage over another.</p><p></p><p></p><p>EXACTLY! That one <em>particular </em>halfling has a 16 Strength. Not halflings, as a race. That one guy, over there, the one with the muscles--he's one strong halfling dude.</p><p></p><p>Nobody has said all halflings are strong. I certainly haven't. I don't even <em>like </em>halflings as a species. What I've said is that there should be an option for someone who wants to make a really strong halfling.</p><p></p><p>What's really funny is that all the "strong" races get Powerful Build, and halflings and the other small races don't, <em>and </em>small races take a penalty if they try to use Heavy Weapons. So the strong races are already stronger than halflings no matter their Strength. And what's <em>extra </em>funny is beyond that, Dex and Strength give the <em>exact same </em>attack and damage bonuses, so a halfling with Dex 16 and a short sword is going to inflict exactly as much damage as an orc with Strength 16 and a short sword.</p><p></p><p>What <em>this </em>means is that every one of your arguments about Strength versus Dexterity either already has an answer or is already moot.</p><p></p><p></p><p>In several of them they did. Compare 2e, 3e, and 5e firbolgs, for one. Compare 1e and 5e gnomes. I wrote up a huge list of how races changed, sometimes dramatically, over the editions. </p><p></p><p></p><p>Nobody has actually done this. <em>Nobody.</em> Stop with the stupid strawmen. It's seriously pathetic.</p><p></p><p>And you might want to check yourself, because in the real world, the only people who talk about "cancel culture" like that are the people who gleefully try to "cancel" others and then whine when their own bad actions are called out.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8205594, member: 6915329"] No. Because by denying a PC a +2 in the stat of their choice, you're denying it across the board. Which is unacceptable. It's a stupid, pointless restriction made by people who have since changed their mind, and enforced by people who mindlessly adhere to archaic rules. Except it's neither of those things, because it's a stat bonus that can be placed anywhere and that doesn't actually take away from the flavor of the race at all. Like they've done with each edition, and like they're doing now, since floating ASIs are the new rule. The [I]rules [/I]say roll 4d6, drop the lowest, six times, with stat array being a useful quickbuild [I]option[/I]... and point buy being nothing more than a [I]variant[/I], posted afterwards. So since the rules are the edict, guess you're rolling from now on, right? Ooh, sorry, you might just end up with halflings have [I]18s [/I]in Strength then. Wait, you ignore the [I]rules [/I]about 4d6 in favor of a variant? Huh, well then I guess the edict is up to you after all. It's really funny that you prefer point buy, which specifically is designed to let you, quote, "build a character with a set of ability scores you choose individually" and yet are opposed to other people choosing their scores by deciding where to put the +2. Yup. Racial bonuses are stupid and inconsistently used. Example: the loxodon are [I]elephant-folk [/I]and who average 7' 6". They are literally the [I]tallest[/I] race, taller than goliaths by nearly half a foot, and are outweighed only by the centaurs. And they don't get a bonus to Strength. Not even a +1. Con +2, Wis +1. Loxodons get Powerful Build, yes, but no Strength bonus. In fact, they're the only canon race with Powerful Build that [I]doesn't [/I]get a Strength bonus. Wanna explain that one? Why is it logical to you that, going by racial ASIs, a halfling can't be as strong as an orc but [I]can[/I] be as strong as a much larger elephant-folk? A logical reason, please. After all, you can't just decide that this particular instance is dumb and should be changed without allowing for other racial ASIs to be changed as well for other reasons. So yeah. ASIs should be so the player can customize their character, not so one race can have a pointless meta-advantage over another. EXACTLY! That one [I]particular [/I]halfling has a 16 Strength. Not halflings, as a race. That one guy, over there, the one with the muscles--he's one strong halfling dude. Nobody has said all halflings are strong. I certainly haven't. I don't even [I]like [/I]halflings as a species. What I've said is that there should be an option for someone who wants to make a really strong halfling. What's really funny is that all the "strong" races get Powerful Build, and halflings and the other small races don't, [I]and [/I]small races take a penalty if they try to use Heavy Weapons. So the strong races are already stronger than halflings no matter their Strength. And what's [I]extra [/I]funny is beyond that, Dex and Strength give the [I]exact same [/I]attack and damage bonuses, so a halfling with Dex 16 and a short sword is going to inflict exactly as much damage as an orc with Strength 16 and a short sword. What [I]this [/I]means is that every one of your arguments about Strength versus Dexterity either already has an answer or is already moot. In several of them they did. Compare 2e, 3e, and 5e firbolgs, for one. Compare 1e and 5e gnomes. I wrote up a huge list of how races changed, sometimes dramatically, over the editions. Nobody has actually done this. [I]Nobody.[/I] Stop with the stupid strawmen. It's seriously pathetic. And you might want to check yourself, because in the real world, the only people who talk about "cancel culture" like that are the people who gleefully try to "cancel" others and then whine when their own bad actions are called out. [/QUOTE]
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