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Unearthed Arcana: Gothic Lineages & New Race/Culture Distinction
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<blockquote data-quote="Scribe" data-source="post: 8208374" data-attributes="member: 6807152"><p>Correct! The rest of the system breaks down as follows (PHB only, except for Tiefling...because of my issues with Tiefling.)</p><p></p><p><strong>New ASI Distribution Rules</strong> - ASI cannot be increased by more than 2 in any single Attribute at Creation. Standard Array.</p><p><strong>Primary Attribute</strong> - The Attribute that a lineage can increase beyond 20 through ASI or Feats to a max of 22.</p><p><strong>Small</strong> (Rule Update) - Str cannot be increased via ASI or Feats beyond 18.</p><p><strong>Alignment</strong> - No Default.</p><p><strong>Language</strong> - Cultural Updates.</p><p></p><h4>Dragonborn</h4><p>ASI: +1 Str, +1 Cha</p><p>Primary Attribute: Str</p><p></p><h4>Dwarf</h4><p>ASI: +1 Str (Mountain), +1 Con, +1 Wis (Hill)</p><p>Primary Attribute: Con</p><p></p><h4>Elf</h4><p>ASI: +1 Dex, +1 Cha (Drow), +1 Wis (Wood), +1 Int (High)</p><p>Primary Attribute: Dex</p><p></p><h4>Gnome</h4><p>ASI: +1 Int, +1 Dex (Forest), +1 Con (Rock)</p><p>Primary Attribute: Int</p><p>Small (Hard to Hit Additional Text): +1 AC when being attacked by any creature larger than you.</p><p></p><h4>Half-Elf</h4><p>ASI: +1 Dex, +1 Cha (Drow) +1 Wis (Wood), +1 Int (High)</p><p>Primary Attribute: Cha</p><p>Special Rule (Human Adaptation): +1 ASI in any Attribute</p><p></p><h4>Half-Orc</h4><p>ASI: +1 Str, +1 Con</p><p>Primary Attribute: Str</p><p></p><h4>Halfling</h4><p>ASI: +1 Dex, +1 Cha (Lightfoot), +1 Con (Stout)</p><p>Primary Attribute: Dex</p><p>Small (Hard to Hit Additional Text): +1 AC when being attacked by any creature larger than you.</p><p></p><h4>Human</h4><p>ASI: +1 in any 2 Attributes.</p><p>Primary Attribute: NONE (You are a human!)</p><p>Skilled: You Gain Proficiency in any one skill.</p><p>Feat: You gain one Feat of your choice.</p><p></p><h4>Tiefling (Note: Additional Options as I personally refuse to accept the 4e Tiefling)</h4><p>ASI: +1 Cha, +1 Int (Asmodeus/Infernal), +1 Dex (Feral), +1 Con (Abyssal)</p><p>Primary Attribute: Cha OR Dex</p><p></p><p><strong>ABYSSAL REF</strong>: <a href="http://media.wizards.com/2015/downloads/dnd/07_UA_That_Old_Black_Magic.pdf" target="_blank">http://media.wizards.com/2015/downloads/dnd/07_UA_That_Old_Black_Magic.pdf</a></p><p></p><h3>Additional ASI Granted Via</h3><p>Background Selection Details Here! (There is nothing here.)</p><p>Class Selection Details Here! (There is nothing here.)</p><p></p><h3>Example:</h3><p>I select my Lineage as Tiefling.</p><p>I choose to use the Feral (aka Original) Variant, and select +1 Dex, and my Primary Attribute is also Dex.</p><p>I choose my Background, of which most provide +1 ASI of either 2 or up to 3 options in alignment with what that Background does. Lets say this one gives me +1 Cha (Criminal Background: Deception (Cha) or Stealth (Dex)).</p><p>I choose my Class: Rogue which gives me an additional +1 Dex, +1 Con, or +1 Cha, I select Dex.</p><p></p><p>So my ASI is +2 Dex, +1 Cha, because of my Lineage, Background, and Class choices.</p><p></p><p>Not perfect, but it works for me so far. [USER=7029233]@Mind of tempest[/USER] is that what you are meaning?</p></blockquote><p></p>
[QUOTE="Scribe, post: 8208374, member: 6807152"] Correct! The rest of the system breaks down as follows (PHB only, except for Tiefling...because of my issues with Tiefling.) [B]New ASI Distribution Rules[/B] - ASI cannot be increased by more than 2 in any single Attribute at Creation. Standard Array. [B]Primary Attribute[/B] - The Attribute that a lineage can increase beyond 20 through ASI or Feats to a max of 22. [B]Small[/B] (Rule Update) - Str cannot be increased via ASI or Feats beyond 18. [B]Alignment[/B] - No Default. [B]Language[/B] - Cultural Updates. [HEADING=3]Dragonborn[/HEADING] ASI: +1 Str, +1 Cha Primary Attribute: Str [HEADING=3]Dwarf[/HEADING] ASI: +1 Str (Mountain), +1 Con, +1 Wis (Hill) Primary Attribute: Con [HEADING=3]Elf[/HEADING] ASI: +1 Dex, +1 Cha (Drow), +1 Wis (Wood), +1 Int (High) Primary Attribute: Dex [HEADING=3]Gnome[/HEADING] ASI: +1 Int, +1 Dex (Forest), +1 Con (Rock) Primary Attribute: Int Small (Hard to Hit Additional Text): +1 AC when being attacked by any creature larger than you. [HEADING=3]Half-Elf[/HEADING] ASI: +1 Dex, +1 Cha (Drow) +1 Wis (Wood), +1 Int (High) Primary Attribute: Cha Special Rule (Human Adaptation): +1 ASI in any Attribute [HEADING=3]Half-Orc[/HEADING] ASI: +1 Str, +1 Con Primary Attribute: Str [HEADING=3]Halfling[/HEADING] ASI: +1 Dex, +1 Cha (Lightfoot), +1 Con (Stout) Primary Attribute: Dex Small (Hard to Hit Additional Text): +1 AC when being attacked by any creature larger than you. [HEADING=3]Human[/HEADING] ASI: +1 in any 2 Attributes. Primary Attribute: NONE (You are a human!) Skilled: You Gain Proficiency in any one skill. Feat: You gain one Feat of your choice. [HEADING=3]Tiefling (Note: Additional Options as I personally refuse to accept the 4e Tiefling)[/HEADING] ASI: +1 Cha, +1 Int (Asmodeus/Infernal), +1 Dex (Feral), +1 Con (Abyssal) Primary Attribute: Cha OR Dex [B]ABYSSAL REF[/B]: [URL]http://media.wizards.com/2015/downloads/dnd/07_UA_That_Old_Black_Magic.pdf[/URL] [HEADING=2]Additional ASI Granted Via[/HEADING] Background Selection Details Here! (There is nothing here.) Class Selection Details Here! (There is nothing here.) [HEADING=2]Example:[/HEADING] I select my Lineage as Tiefling. I choose to use the Feral (aka Original) Variant, and select +1 Dex, and my Primary Attribute is also Dex. I choose my Background, of which most provide +1 ASI of either 2 or up to 3 options in alignment with what that Background does. Lets say this one gives me +1 Cha (Criminal Background: Deception (Cha) or Stealth (Dex)). I choose my Class: Rogue which gives me an additional +1 Dex, +1 Con, or +1 Cha, I select Dex. So my ASI is +2 Dex, +1 Cha, because of my Lineage, Background, and Class choices. Not perfect, but it works for me so far. [USER=7029233]@Mind of tempest[/USER] is that what you are meaning? [/QUOTE]
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