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Unearthed Arcana: Honor
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<blockquote data-quote="I'm A Banana" data-source="post: 5702676" data-attributes="member: 2067"><p>"Originality" is an overrated conceit of the romantic idea of a single inspired author. Everything is a remix.</p><p></p><p>This one ain't too bad for my purposes. Boon mechanics get a little wonky because it feels like an aspect of your character you don't have control over -- its not your decision what to do with your honor, it's the DM's. The way it works now, its your decision, and the DM gets veto power. That, to me, is a more comfortable arrangement of something as core to your character concept (but still to be negotiated with regards to the game world) is. </p><p></p><p>[MENTION=7706]SkidAce[/MENTION] 's idea of an honor "artifact" also seems pretty interesting to me! </p><p></p><p></p><p></p><p>As usually anti-DM-judgement-call as I am, I agree with WotC and Klaus as well in this case. If the DM and player aren't on the same page for what a particular code of honor means, it's a problem, since it's a very shared element of both the character and the world. I think any similar mechanic would be pretty dependent on DM interpretation. As a DM, I'm cool with saying Yes or No to the idea of "Does this action uphold my code?" and handing out honor points as rewards, linking a character mechanically to how they are played, is a great reinforcement method.</p><p></p><p></p><p></p><p>Yeah, this isn't the system for our 13-year-old godslaying fantasies. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> The article could use some DM advice for what to have in a new code of honor, but the examples are pretty good, and anything that looks something like them should pass the litmus test. And, hell, problematic codes of honor can be hilarious fun for players who don't get too hung up on character development (though I would question why those players use honor!). </p><p></p><p></p><p></p><p>If I didn't <3 a bit of chaos, I wouldn't play D&D. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5702676, member: 2067"] "Originality" is an overrated conceit of the romantic idea of a single inspired author. Everything is a remix. This one ain't too bad for my purposes. Boon mechanics get a little wonky because it feels like an aspect of your character you don't have control over -- its not your decision what to do with your honor, it's the DM's. The way it works now, its your decision, and the DM gets veto power. That, to me, is a more comfortable arrangement of something as core to your character concept (but still to be negotiated with regards to the game world) is. [MENTION=7706]SkidAce[/MENTION] 's idea of an honor "artifact" also seems pretty interesting to me! As usually anti-DM-judgement-call as I am, I agree with WotC and Klaus as well in this case. If the DM and player aren't on the same page for what a particular code of honor means, it's a problem, since it's a very shared element of both the character and the world. I think any similar mechanic would be pretty dependent on DM interpretation. As a DM, I'm cool with saying Yes or No to the idea of "Does this action uphold my code?" and handing out honor points as rewards, linking a character mechanically to how they are played, is a great reinforcement method. Yeah, this isn't the system for our 13-year-old godslaying fantasies. ;) The article could use some DM advice for what to have in a new code of honor, but the examples are pretty good, and anything that looks something like them should pass the litmus test. And, hell, problematic codes of honor can be hilarious fun for players who don't get too hung up on character development (though I would question why those players use honor!). If I didn't <3 a bit of chaos, I wouldn't play D&D. :) [/QUOTE]
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Unearthed Arcana: Honor
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